Player Matchup

Ymir
Ymir
MaThThEkInG
Ymir
Level 155
God Stats
6W - 3L
1,769 SR
Queue Stats
124W - 108L
1,556 Elo+
Party 1
Anubis
Anubis
VadorZ_7707
Anubis
Level 53
God Stats
18W - 12L
1,514 SR
Queue Stats
281W - 267L
1,471 Elo+
Party 1
Thor
Thor
davidgothembanz
Thor
Level 85
God Stats
3W - 8L
1,228 SR
Queue Stats
246W - 285L
1,321 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,449 Elo+

VS

Team Averages
Level 78
1,484 SR
1,425 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
3W - 9L
1,269 SR
Queue Stats
39W - 42L
1,391 Elo+
Solo
Achilles
Achilles
Naptown Burn1
Achilles
Level 108
God Stats
71W - 84L
1,607 SR
Queue Stats
71W - 87L
1,529 Elo+
Solo
Eset
Eset
ScaTBeast108768
Eset
Level 44
God Stats
20W - 22L
1,575 SR
Queue Stats
297W - 298L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
10,052
773
5,924
7,921
6,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
4 / 2 / 8
9,278
714
9,256
7,133
2,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 4
8,961
689
4,934
6,924
2,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 4
7,943
611
3,019
9,165
2,679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Naptown Burn1
Achilles
12
5 / 2 / 0
9,413
724
4,027
10,953
9,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 3
7,875
606
3,595
6,603
1,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
4
0.5
W
4
1
7
7.5
L
Achilles
Naptown Burn1
Achilles
5
2
0
2.5
L
0
6
3
0.25
W
Anubis
4
2
8
4
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
10,641
21,978
Taken
26,721
12,045
Mitigated
13,010
6,306
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,019
1,963
528
2,150
9,165
2,679
0
5,175
3,990
0
12,841
W
5,924
1,076
823
1,305
7,921
6,983
591
1,244
6,325
29,717
0
L
Achilles
Naptown Burn1
Achilles
4,027
942
0
2,324
10,953
9,034
297
6,479
4,474
0
25,237
L
3,595
115
210
134
6,603
1,297
0
3,629
2,974
23,587
0
W
Anubis
9,256
164
388
1,974
7,133
2,869
857
1,314
5,621
39,412
0
W
4,934
1,499
0
1,816
6,924
2,193
918
1,349
5,552
0
21,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
25,231
150
Minions Killed
118
0
Camps Cleared
0
648,047
Distance Traveled
679,315
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,943
611
40
3
0
236,584
0
W
Ymir
10,052
773
51
4
0
202,037
2
L
Achilles
9,413
724
18
1
0
255,479
2
L
Eset
7,875
606
60
5
0
187,252
4
W
Anubis
9,278
714
66
5
0
221,956
0
W
Thor
8,961
689
33
3
0
224,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role