Player Matchup

Hel
Hel
Lolekei
Hel
Level 59
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Ares
Ares
perik1
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 139L
1,300 Elo+
Solo
Rama
Rama
steboeyer
Rama
Level 49
God Stats
8W - 7L
1,518 SR
Queue Stats
238W - 255L
1,469 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,423 Elo+

VS

Team Averages
Level 108
1,581 SR
1,425 Elo+
Hera
Hera
JorgeHdezFdez
Hera
Level 104
God Stats
3W - 1L
1,762 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kakeitor
Zhong Kui
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,381 Elo+
Party 1
Chiron
Chiron
claudio_85_
Chiron
Level 125
God Stats
2W - 1L
1,481 SR
Queue Stats
29W - 32L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
4 / 3 / 3
11,054
614
6,367
16,906
7,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
perik1
Ares
10
1 / 6 / 5
9,739
541
6,530
17,139
17,138
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
3 / 2 / 5
11,004
611
9,607
12,889
3,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
12,719
707
15,190
8,294
3,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Kakeitor
Zhong Kui
11
0 / 3 / 8
10,399
578
8,815
10,114
6,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
13
3 / 3 / 6
11,673
649
13,795
10,202
3,757
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Zhong Kui
Kakeitor
Zhong Kui
0
3
8
1.33
L
Hel
4
3
3
1.83
W
Chiron
3
3
6
2
L
Ares
perik1
Ares
1
6
5
0.58
L
Rama
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,504
Damage
37,800
46,934
Taken
28,610
28,520
Mitigated
13,364
22,419
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,190
1,542
0
1,791
8,294
3,218
182
2,925
5,369
63,272
0
W
Zhong Kui
Kakeitor
Zhong Kui
8,815
1,111
0
1,966
10,114
6,389
498
3,357
6,757
30,740
0
L
Hel
6,367
394
7,825
8,602
16,906
7,910
338
8,684
8,222
36,051
0
W
Chiron
13,795
4,058
1,219
2,725
10,202
3,757
1,629
6,061
4,141
0
53,503
L
Ares
perik1
Ares
6,530
95
893
780
17,139
17,138
328
8,939
8,200
16,278
1,285
L
Rama
9,607
8,154
0
4,319
12,889
3,472
958
6,406
6,483
0
51,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
34,791
189
Minions Killed
243
0
Camps Cleared
0
910,472
Distance Traveled
943,834
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,719
707
114
6
0
328,883
5
W
Zhong Kui
10,399
578
48
3
0
300,366
1
L
Hel
11,054
614
71
4
0
334,794
0
W
Chiron
11,673
649
81
5
0
314,585
7
L
Ares
9,739
541
20
1
0
280,053
1
L
Rama
11,004
611
98
5
0
295,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role