Player Matchup

Hun Batz
Hun Batz
SajoTheCrusher
Hun Batz
Level 26
God Stats
7W - 13L
1,351 SR
Queue Stats
77W - 80L
1,405 Elo+
Solo
Hera
Hera
Warnesy809
Hera
Level 29
God Stats
13W - 13L
1,572 SR
Queue Stats
277W - 234L
1,580 Elo+
Solo
Artemis
Artemis
juuliini
Artemis
Level 7
God Stats
3W - 7L
1,017 SR
Queue Stats
4W - 13L
976 Elo+
Solo
Cernunnos
Cernunnos
legend1448
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
londer_lendab001
Poseidon
Level 23
God Stats
1W - 2L
1,519 SR
Queue Stats
16W - 29L
1,206 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,333 Elo+

VS

Team Averages
Level 21
1,521 SR
1,342 Elo+
Nox
Nox
CharmedCow
Nox
Level 24
God Stats
11W - 4L
1,632 SR
Queue Stats
138W - 134L
1,401 Elo+
Party 1
Hel
Hel
Dark_shadow11050
Hel
Level 15
God Stats
14W - 7L
1,464 SR
Queue Stats
74W - 73L
1,264 Elo+
Party 1
Thanatos
Thanatos
Mitko768
Thanatos
Level 24
God Stats
35W - 44L
1,508 SR
Queue Stats
80W - 101L
1,412 Elo+
Solo
Serqet
Serqet
madladhours
Serqet
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 43L
1,191 Elo+
Solo
Athena
Athena
sachadu54
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 7 / 6
13,505
500
17,561
22,792
9,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
18 / 3 / 9
15,709
582
38,507
16,905
6,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
juuliini
Artemis
6
0 / 0 / 0
7,107
263
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
legend1448
Cernunnos
6
0 / 4 / 0
7,431
275
1,488
3,073
705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 11 / 2
9,004
333
5,164
9,877
4,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
14,596
541
14,943
19,002
7,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 7
13,064
484
9,982
15,934
9,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Mitko768
Thanatos
14
3 / 7 / 5
11,369
421
6,255
17,421
5,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
17
4 / 7 / 1
11,912
441
4,915
17,677
9,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
sachadu54
Athena
15
2 / 12 / 4
10,885
403
4,678
25,087
9,124
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
28
Kills
24
25
Deaths
34
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
6
4
7
2.38
W
Thanatos
Mitko768
Thanatos
3
7
5
0.79
L
Hun Batz
10
7
6
1.86
L
18
3
9
7.5
L
Artemis
juuliini
Artemis
0
0
0
0
L
Cernunnos
legend1448
Cernunnos
0
4
0
0
L
0
11
2
0.09
W
Serqet
4
7
1
0.64
W
Athena
sachadu54
Athena
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,720
Damage
40,773
52,647
Taken
95,121
20,940
Mitigated
41,350
4,982
Healing
27,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,943
754
0
5,439
19,002
7,487
1,443
10,882
8,120
107,508
0
W
9,982
1,228
2,847
6,632
15,934
9,605
2,485
10,535
5,399
54,579
0
W
Thanatos
Mitko768
Thanatos
6,255
2,188
231
7,130
17,421
5,500
1,201
6,472
10,949
0
52,837
L
Hun Batz
17,561
4,869
0
2,459
22,792
9,006
295
12,475
9,933
0
86,089
L
38,507
9,809
243
2,264
16,905
6,337
400
11,555
4,051
126,109
0
L
Artemis
juuliini
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
legend1448
Cernunnos
1,488
1,019
0
16
3,073
705
441
896
2,177
0
4,396
L
5,164
2,185
0
0
9,877
4,892
864
5,342
4,265
30,137
0
W
Serqet
4,915
1,364
0
2,528
17,677
9,634
1,420
7,211
10,466
0
45,993
W
Athena
sachadu54
Athena
4,678
2,084
240
2,509
25,087
9,124
2,218
14,078
11,009
36,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
61,826
382
Minions Killed
442
0
Camps Cleared
0
1,359,488
Distance Traveled
2,284,890
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,596
541
149
6
0
501,571
6
W
Hel
13,064
484
65
2
0
439,461
1
W
Thanatos
11,369
421
88
3
0
445,946
1
L
Hun Batz
13,505
500
128
5
0
534,533
2
L
Hera
15,709
582
192
7
0
504,634
0
L
Artemis
7,107
263
0
0
0
5,406
0
L
Cernunnos
7,431
275
5
0
0
99,141
1
L
Poseidon
9,004
333
57
2
0
215,774
1
W
Serqet
11,912
441
80
3
0
484,054
0
W
Athena
10,885
403
60
2
0
413,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role