Player Matchup

Heimdallr
Heimdallr
Darkhoneydew
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
lonelywolf030
Da Ji
Level 4
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
rgegg
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
852 Elo+
Party 2
Team Averages
Level 12
1,430 SR
1,284 Elo+

VS

Team Averages
Level 45
1,504 SR
1,614 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PullerMami
Da Ji
Level 18
God Stats
10W - 2L
1,500 SR
Queue Stats
181W - 61L
1,741 Elo+
Party 1
Serqet
Serqet
alterdaus
Serqet
Level 89
God Stats
8W - 9L
1,512 SR
Queue Stats
651W - 259L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkhoneydew
Heimdallr
7
0 / 8 / 0
5,675
568
3,161
8,040
2,340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 7 / 0
5,846
585
1,701
9,102
2,978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
rgegg
Bakasura
7
0 / 8 / 0
5,699
570
2,197
10,642
3,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
4 / 0 / 10
7,900
790
6,085
3,511
819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Da Ji
12
17 / 0 / 3
9,873
987
11,899
5,253
2,202
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
alterdaus
Serqet
10
2 / 0 / 14
7,711
771
4,683
6,502
6,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
23
23
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
10
9
L
Heimdallr
Darkhoneydew
Heimdallr
0
8
0
0
W
Da Ji
17
0
3
18.5
W
Serqet
alterdaus
Serqet
2
0
14
9
L
0
7
0
0
L
Bakasura
rgegg
Bakasura
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,059
Damage
22,667
27,784
Taken
15,266
8,428
Mitigated
9,190
2,161
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,085
733
0
986
3,511
819
437
0
3,511
22,986
0
L
Heimdallr
Darkhoneydew
Heimdallr
3,161
1,719
0
0
8,040
2,340
92
2,582
5,243
0
9,853
W
Da Ji
11,899
4,906
0
448
5,253
2,202
0
46
5,157
0
42,848
W
Serqet
alterdaus
Serqet
4,683
1,213
500
1,404
6,502
6,169
176
0
6,389
0
13,957
L
1,701
323
0
588
9,102
2,978
0
1,170
7,863
0
12,195
L
Bakasura
rgegg
Bakasura
2,197
1,237
258
1,315
10,642
3,110
0
2,395
8,247
0
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,220
Gold Earned
25,484
65
Minions Killed
132
0
Camps Cleared
0
472,926
Distance Traveled
632,135
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,900
790
45
5
0
197,250
2
L
Heimdallr
5,675
568
17
2
0
148,615
4
W
Da Ji
9,873
987
65
7
0
211,200
1
W
Serqet
7,711
771
22
2
0
223,685
3
L
Da Ji
5,846
585
22
2
0
151,172
1
L
Bakasura
5,699
570
26
3
0
173,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role