Player Matchup

Da Ji
Da Ji
Hod800
Da Ji
Level 7
God Stats
2W - 4L
1,788 SR
Queue Stats
50W - 118L
1,353 Elo+
Solo
Fenrir
Fenrir
UnwornMuffin150
Fenrir
Level 14
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Arachne
Arachne
corneredsnowball
Arachne
Level 27
God Stats
7W - 6L
1,397 SR
Queue Stats
79W - 73L
1,456 Elo+
Solo
Persephone
Persephone
hellakids19
Persephone
Level 29
God Stats
5W - 10L
1,752 SR
Queue Stats
42W - 55L
1,386 Elo+
Solo
Yemoja
Yemoja
tonydkl76
Yemoja
Level 16
God Stats
8W - 14L
1,530 SR
Queue Stats
70W - 77L
1,434 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,380 Elo+

VS

Team Averages
Level 17
1,581 SR
1,329 Elo+
Janus
Janus
FallenJgum14
Janus
Level 28
God Stats
8W - 5L
1,715 SR
Queue Stats
44W - 32L
1,477 Elo+
Solo
Bacchus
Bacchus
Wyattcool
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,091 Elo+
Party 1
Neith
Neith
andreasviton
Neith
Level 27
God Stats
7W - 6L
1,701 SR
Queue Stats
7W - 7L
1,640 Elo+
Solo
Kukulkan
Kukulkan
bpdiabloflorida
Kukulkan
Level 19
God Stats
38W - 32L
1,487 SR
Queue Stats
69W - 79L
1,343 Elo+
Solo
King Arthur
King Arthur
lolobsr-lucieblo
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hod800
Da Ji
14
0 / 2 / 1
9,101
758
925
4,007
1,400
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
2 / 7 / 6
10,624
885
9,339
17,711
14,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
10 / 1 / 1
12,348
1,029
12,234
17,917
7,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
hellakids19
Persephone
17
1 / 1 / 8
11,022
919
7,467
11,306
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Yemoja
tonydkl76
Yemoja
18
1 / 4 / 10
11,387
949
14,723
13,404
6,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

183

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,445
954
10,655
5,266
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Wyattcool
Bacchus
17
2 / 4 / 8
11,429
952
6,220
14,110
15,662
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 7
11,613
968
17,195
13,014
5,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
18
4 / 0 / 9
12,481
1,040
18,979
4,641
1,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
lolobsr-lucieblo
King Arthur
16
0 / 6 / 6
9,972
831
3,130
14,384
13,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
14
Kills
14
15
Deaths
14
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Da Ji
Hod800
Da Ji
0
2
1
0.25
L
2
7
6
0.71
W
Bacchus
Wyattcool
Bacchus
2
4
8
1.5
W
4
3
7
2.5
W
Kukulkan
4
0
9
8.5
L
10
1
1
10.5
L
Persephone
hellakids19
Persephone
1
1
8
5
W
King Arthur
lolobsr-lucieblo
King Arthur
0
6
6
0.5
L
Yemoja
tonydkl76
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,688
Damage
56,179
64,345
Taken
51,415
34,628
Mitigated
38,094
9,693
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,655
63
0
782
5,266
1,747
0
3,344
1,922
35,878
0
L
Da Ji
Hod800
Da Ji
925
330
0
0
4,007
1,400
0
1,924
2,083
0
4,129
L
9,339
3,265
0
1,265
17,711
14,278
0
8,241
9,470
0
17,184
W
Bacchus
Wyattcool
Bacchus
6,220
1,062
0
238
14,110
15,662
0
5,570
8,540
18,655
0
W
17,195
11,663
656
5,021
13,014
5,590
0
6,069
6,945
0
36,714
W
Kukulkan
18,979
1,575
0
1,470
4,641
1,925
0
1,996
2,645
58,252
0
L
12,234
9,058
0
3,427
17,917
7,584
0
8,557
9,360
0
23,036
L
Persephone
hellakids19
Persephone
7,467
868
0
1,457
11,306
4,883
0
8,849
2,457
34,025
0
W
King Arthur
lolobsr-lucieblo
King Arthur
3,130
1,261
510
315
14,384
13,170
0
5,211
9,173
0
11,062
L
Yemoja
tonydkl76
Yemoja
14,723
2,305
3,087
457
13,404
6,483
0
8,283
5,121
49,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
56,940
196
Minions Killed
264
3
Camps Cleared
6
823,597
Distance Traveled
992,487
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,445
954
70
6
2
209,357
0
L
Da Ji
9,101
758
7
1
0
71,146
1
L
Fenrir
10,624
885
20
2
2
163,849
0
W
Bacchus
11,429
952
20
2
2
203,397
0
W
Neith
11,613
968
51
4
1
188,456
0
W
Kukulkan
12,481
1,040
108
9
0
211,109
1
L
Arachne
12,348
1,029
24
2
0
214,870
1
L
Persephone
11,022
919
65
5
0
175,173
0
W
King Arthur
9,972
831
15
1
1
180,168
0
L
Yemoja
11,387
949
80
7
1
198,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role