Player Matchup

Da Ji
Da Ji
BlueBeach
Da Ji
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 122L
1,248 Elo+
Solo
Anubis
Anubis
Deymon12
Anubis
Level 22
God Stats
9W - 8L
1,139 SR
Queue Stats
36W - 47L
1,312 Elo+
Party 1
Artemis
Artemis
KingMehdiCrazy
Artemis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xRyan12
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,500 Elo+
Solo
Olorun
Olorun
zed1222
Olorun
Level 26
God Stats
4W - 1L
1,683 SR
Queue Stats
25W - 22L
1,424 Elo+
Party 1
Team Averages
Level 18
1,464 SR
1,397 Elo+

VS

Team Averages
Level 30
1,407 SR
1,466 Elo+
Tyr
Tyr
Poklahneknyo
Tyr
Level 26
God Stats
3W - 5L
1,253 SR
Queue Stats
171W - 257L
1,292 Elo+
Solo
Chang'e
Chang'e
Showaka
Chang'e
Level 23
God Stats
3W - 5L
1,076 SR
Queue Stats
13W - 12L
1,225 Elo+
Solo
King Arthur
King Arthur
superslayin1
King Arthur
Level 8
God Stats
7W - 8L
1,477 SR
Queue Stats
35W - 41L
1,397 Elo+
Party 2
Ullr
Ullr
whosmycarry
Ullr
Level 18
God Stats
3W - 0L
1,731 SR
Queue Stats
45W - 29L
1,946 Elo+
Solo
Vulcan
Vulcan
x Fuzen x
Vulcan
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlueBeach
Da Ji
4
0 / 2 / 0
3,081
616
529
2,930
656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Deymon12
Anubis
6
1 / 0 / 1
3,532
706
1,574
2,369
725
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,445
489
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Zhong Kui
xRyan12
Zhong Kui
4
1 / 3 / 0
2,919
584
815
2,780
840
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
zed1222
Olorun
6
1 / 0 / 0
3,597
719
794
735
205
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,354
671
72
2,417
764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Showaka
Chang'e
5
0 / 0 / 4
3,486
697
318
1,021
249
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
superslayin1
King Arthur
5
1 / 1 / 0
3,230
646
1,581
2,983
1,991
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
4 / 0 / 0
4,169
834
3,123
2,047
527
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
x Fuzen x
Vulcan
6
0 / 1 / 0
3,533
707
431
1,571
407
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BlueBeach
Da Ji
0
2
0
0
L
Anubis
Deymon12
Anubis
1
0
1
1.5
L
0
0
0
0
W
0
1
0
0
W
Chang'e
Showaka
Chang'e
0
0
4
2
W
King Arthur
superslayin1
King Arthur
1
1
0
1
W
4
0
0
4
W
Vulcan
x Fuzen x
Vulcan
0
1
0
0
L
Zhong Kui
xRyan12
Zhong Kui
1
3
0
0.33
L
Olorun
zed1222
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,712
Damage
5,525
8,814
Taken
10,039
2,426
Mitigated
3,938
2,833
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BlueBeach
Da Ji
529
195
0
999
2,930
656
0
64
2,866
0
9,377
L
Anubis
Deymon12
Anubis
1,574
381
0
1,076
2,369
725
234
239
2,130
10,551
0
L
0
0
0
0
0
0
0
0
0
0
0
W
72
0
0
1,324
2,417
764
0
107
2,310
0
12,356
W
Chang'e
Showaka
Chang'e
318
176
370
302
1,021
249
36
150
871
3,397
0
W
King Arthur
superslayin1
King Arthur
1,581
565
0
382
2,983
1,991
20
1,603
1,380
0
5,240
W
3,123
1,465
0
750
2,047
527
454
701
1,346
0
17,554
W
Vulcan
x Fuzen x
Vulcan
431
71
0
329
1,571
407
0
622
949
12,501
0
L
Zhong Kui
xRyan12
Zhong Kui
815
273
0
394
2,780
840
0
126
2,654
3,752
0
L
Olorun
zed1222
Olorun
794
415
0
364
735
205
0
320
415
12,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,574
Gold Earned
17,772
77
Minions Killed
112
0
Camps Cleared
0
321,064
Distance Traveled
441,497
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,081
616
24
5
0
69,864
0
L
Anubis
3,532
706
15
3
0
85,074
0
L
Artemis
2,445
489
0
0
0
41
0
W
Tyr
3,354
671
28
6
0
86,730
0
W
Chang'e
3,486
697
7
1
0
97,182
4
W
King Arthur
3,230
646
8
2
0
87,072
0
W
Ullr
4,169
834
41
8
0
87,253
2
W
Vulcan
3,533
707
28
6
0
83,260
2
L
Zhong Kui
2,919
584
5
1
0
80,665
2
L
Olorun
3,597
719
33
7
0
85,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role