Player Matchup

Skadi
Skadi
Louki976
Skadi
Level 29
God Stats
8W - 10L
1,614 SR
Queue Stats
32W - 44L
1,482 Elo+
Solo
Terra
Terra
MicroWaveXF45
Terra
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
19W - 17L
1,290 Elo+
Solo
Hel
Hel
bankersid180
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,454 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,409 Elo+

VS

Team Averages
Level 28
1,582 SR
1,482 Elo+
Merlin
Merlin
Mike_D_Fruta
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Chaac
Chaac
UrbaneHealer607
Chaac
Level 64
God Stats
37W - 25L
1,519 SR
Queue Stats
169W - 138L
1,462 Elo+
Party 1
Achilles
Achilles
lil mercz
Achilles
Level 12
God Stats
3W - 6L
1,726 SR
Queue Stats
146W - 127L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Louki976
Skadi
15
12 / 2 / 6
14,320
716
18,308
20,459
9,396
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 15
14,455
723
11,137
19,721
26,239
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 11
12,775
639
13,919
17,808
6,344
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 9 / 2
11,439
572
9,226
10,780
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 2
12,853
643
27,770
23,818
12,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
lil mercz
Achilles
11
1 / 7 / 5
11,126
556
9,207
17,115
11,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
6
6
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
Louki976
Skadi
12
2
6
7.5
W
4
0
15
11.5
L
Merlin
1
9
2
0.22
L
4
4
2
1.25
W
4
4
11
2.38
L
Achilles
lil mercz
Achilles
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
46,203
57,988
Taken
51,713
41,979
Mitigated
27,053
34,798
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Louki976
Skadi
18,308
10,366
1,451
2,747
20,459
9,396
1,889
2,793
17,666
0
70,525
W
11,137
1,803
8,479
6,149
19,721
26,239
547
4,569
15,152
39,280
0
L
Merlin
9,226
1,190
0
830
10,780
3,247
30
5,408
5,372
41,910
0
L
27,770
3,976
917
12,722
23,818
12,275
435
11,354
12,464
0
83,328
W
13,919
1,389
9,868
6,104
17,808
6,344
835
1,970
15,838
33,272
0
L
Achilles
lil mercz
Achilles
9,207
3,451
662
3,115
17,115
11,531
0
8,385
8,730
0
21,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
35,418
214
Minions Killed
197
0
Camps Cleared
0
1,048,396
Distance Traveled
969,195
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,320
716
108
5
0
320,419
2
W
Terra
14,455
723
51
3
0
394,461
5
L
Merlin
11,439
572
57
3
0
262,698
0
L
Chaac
12,853
643
107
5
0
383,646
1
W
Hel
12,775
639
55
3
0
333,516
3
L
Achilles
11,126
556
33
2
0
322,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role