Player Matchup

Baron Samedi
Baron Samedi
MrXl767
Baron Samedi
Level 107
God Stats
11W - 10L
1,547 SR
Queue Stats
189W - 192L
1,517 Elo+
Party 1
Olorun
Olorun
NannaDosa
Olorun
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 108L
1,319 Elo+
Solo
Fenrir
Fenrir
Shyrrik
Fenrir
Level 6
God Stats
1W - 5L
1,174 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 1
Team Averages
Level 61
1,407 SR
1,393 Elo+

VS

Team Averages
Level 124
1,532 SR
1,458 Elo+
Scylla
Scylla
 
Scylla
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Mordaunt
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,456 Elo+
Solo
Tyr
Tyr
dockdock3000
Tyr
Level 147
God Stats
6W - 22L
1,597 SR
Queue Stats
330W - 460L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrXl767
Baron Samedi
15
6 / 0 / 7
11,563
826
12,184
7,601
3,052
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
NannaDosa
Olorun
10
3 / 2 / 5
9,207
658
4,709
9,355
2,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Shyrrik
Fenrir
11
6 / 1 / 6
9,913
708
7,771
6,881
2,936
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 0
8,600
614
5,605
8,488
2,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Mordaunt
Serqet
7
0 / 9 / 2
7,606
543
3,585
8,580
2,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 6 / 0
8,584
613
5,169
14,344
4,937
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Serqet
Mordaunt
Serqet
0
9
2
0.11
W
Baron Samedi
MrXl767
Baron Samedi
6
0
7
9.5
W
Olorun
NannaDosa
Olorun
3
2
5
2.75
W
Fenrir
Shyrrik
Fenrir
6
1
6
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
14,359
23,837
Taken
31,412
8,772
Mitigated
10,688
9,021
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,605
162
0
2,295
8,488
2,899
0
6,620
1,868
42,523
0
L
Serqet
Mordaunt
Serqet
3,585
512
0
0
8,580
2,852
0
4,992
3,588
0
11,148
W
Baron Samedi
MrXl767
Baron Samedi
12,184
463
1,431
4,042
7,601
3,052
538
916
6,685
67,850
0
W
Olorun
NannaDosa
Olorun
4,709
3,128
375
2,551
9,355
2,784
955
3,219
6,136
35,995
0
W
Fenrir
Shyrrik
Fenrir
7,771
1,649
0
622
6,881
2,936
337
1,828
4,704
0
17,748
L
5,169
289
0
1,574
14,344
4,937
0
5,333
9,011
0
26,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
24,790
189
Minions Killed
140
0
Camps Cleared
0
777,035
Distance Traveled
681,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,600
614
80
6
0
257,836
0
L
Serqet
7,606
543
15
1
0
162,636
0
W
Baron Samedi
11,563
826
125
9
0
276,254
3
W
Olorun
9,207
658
42
3
0
251,696
0
W
Fenrir
9,913
708
22
2
0
249,085
0
L
Tyr
8,584
613
45
3
0
261,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role