Player Matchup

Zhong Kui
Zhong Kui
HÈLHÈIM
Zhong Kui
Level 128
God Stats
9W - 15L
1,169 SR
Queue Stats
979W - 968L
1,495 Elo+
Solo
Loki
Loki
LouisaGrover
Loki
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 133L
1,507 Elo+
Solo
Khepri
Khepri
oOI OCELOT IOo
Khepri
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,383 Elo+
Solo
Artio
Artio
vnc3226
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 189L
1,450 Elo+
Solo
Ra
Ra
盖世小师弟ぅ
Ra
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 128L
1,288 Elo+
Solo
Team Averages
Level 110
1,434 SR
1,425 Elo+

VS

Team Averages
Level 106
1,367 SR
1,443 Elo+
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 68
God Stats
0W - 4L
1,115 SR
Queue Stats
163W - 167L
1,333 Elo+
Party 1
Xbalanque
Xbalanque
HASSANOLIOS
Xbalanque
Level 45
God Stats
8W - 8L
1,350 SR
Queue Stats
269W - 281L
1,325 Elo+
Party 1
Da Ji
Da Ji
Seona
Da Ji
Level 158
God Stats
4W - 3L
1,371 SR
Queue Stats
106W - 107L
1,469 Elo+
Solo
Vamana
Vamana
滚来滚去
Vamana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HÈLHÈIM
Zhong Kui
18
9 / 1 / 15
10,496
954
21,771
18,588
13,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 16
9,120
829
7,506
15,999
14,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

13
2 / 3 / 12
8,467
770
6,242
14,308
10,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
vnc3226
Artio
15
1 / 2 / 18
8,840
804
5,096
14,783
15,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 1 / 10
10,566
961
18,277
12,627
7,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 6 / 4
9,085
826
12,400
21,242
15,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
 
Hel
15
1 / 4 / 5
8,870
806
12,177
8,179
3,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
HASSANOLIOS
Xbalanque
14
1 / 5 / 5
8,024
729
15,399
11,517
4,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Seona
Da Ji
12
0 / 6 / 7
7,496
681
11,036
11,705
5,016
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
12
2 / 5 / 3
7,980
725
11,803
21,444
24,163
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
26
Kills
8
8
Deaths
26
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
6
4
1
L
Hel
 
Hel
1
4
5
0.88
L
Xbalanque
HASSANOLIOS
Xbalanque
1
5
5
0.7
W
Zhong Kui
HÈLHÈIM
Zhong Kui
9
1
15
16.5
W
3
1
16
11
L
Da Ji
Seona
Da Ji
0
6
7
0.58
W
2
3
12
2.67
W
Artio
vnc3226
Artio
1
2
18
5
L
Vamana
2
5
3
0.7
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,892
Damage
62,815
76,305
Taken
74,087
61,888
Mitigated
52,906
48,867
Healing
28,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,400
1,328
747
3,643
21,242
15,449
15
14,462
6,780
0
26,952
L
Hel
 
Hel
12,177
1,050
5,824
1,814
8,179
3,533
468
5,938
2,241
23,520
0
L
Xbalanque
HASSANOLIOS
Xbalanque
15,399
9,342
1,074
865
11,517
4,745
1,766
8,373
3,144
0
26,136
W
Zhong Kui
HÈLHÈIM
Zhong Kui
21,771
2,995
2,447
6,054
18,588
13,792
1,360
1,817
16,473
43,211
0
W
7,506
2,892
2,047
4,578
15,999
14,919
1,153
2,363
13,636
0
11,930
L
Da Ji
Seona
Da Ji
11,036
1,898
1,843
1,502
11,705
5,016
52
9,333
2,372
0
12,928
W
6,242
153
3,305
2,825
14,308
10,220
384
2,844
11,464
9,112
0
W
Artio
vnc3226
Artio
5,096
758
4,345
3,538
14,783
15,578
590
2,815
11,968
9,767
0
L
Vamana
11,803
3,770
1,943
8,908
21,444
24,163
418
13,280
8,164
0
22,123
W
18,277
2,158
13,719
6,009
12,627
7,379
1,326
2,338
10,289
43,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
41,455
123
Minions Killed
103
0
Camps Cleared
0
1,036,618
Distance Traveled
970,706
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,085
826
22
2
0
166,414
0
L
Hel
8,870
806
30
3
0
180,980
0
L
Xbalanque
8,024
729
27
2
0
170,734
1
W
Zhong Kui
10,496
954
57
5
0
189,394
3
W
Loki
9,120
829
2
0
0
230,819
1
L
Da Ji
7,496
681
7
1
0
237,342
5
W
Khepri
8,467
770
9
1
0
184,714
1
W
Artio
8,840
804
8
1
0
236,172
0
L
Vamana
7,980
725
17
2
0
215,236
3
W
Ra
10,566
961
47
4
0
195,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role