Player Matchup

Sun Wukong
Sun Wukong
Meteor520
Sun Wukong
Level 153
God Stats
37W - 27L
1,670 SR
Queue Stats
120W - 123L
1,570 Elo+
Solo
He Bo
He Bo
Peripheri
He Bo
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 68L
1,619 Elo+
Party 1
Yemoja
Yemoja
PlanePlanet
Yemoja
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 69L
1,721 Elo+
Party 1
Heimdallr
Heimdallr
SwiftSpeedy
Heimdallr
Level 109
God Stats
5W - 1L
1,603 SR
Queue Stats
44W - 29L
1,743 Elo+
Party 1
Nox
Nox
shoobidy
Nox
Level 65
God Stats
45W - 29L
1,608 SR
Queue Stats
272W - 253L
1,738 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,678 Elo+

VS

Team Averages
Level 142
1,602 SR
1,580 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dubiety
Chronos
Level 144
God Stats
1W - 4L
1,716 SR
Queue Stats
165W - 201L
1,509 Elo+
Solo
King Arthur
King Arthur
Kenami
King Arthur
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 86L
1,619 Elo+
Solo
Merlin
Merlin
TriggyG
Merlin
Level 156
God Stats
23W - 23L
1,793 SR
Queue Stats
97W - 97L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Meteor520
Sun Wukong
17
3 / 3 / 8
10,692
972
13,438
13,629
15,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Peripheri
He Bo
17
2 / 3 / 9
10,463
951
10,236
8,967
3,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
3 / 4 / 12
11,694
1,063
6,901
12,013
9,802
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
SwiftSpeedy
Heimdallr
18
6 / 0 / 11
11,728
1,066
12,956
7,614
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 10
10,993
999
10,677
5,670
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

230

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 3 / 8
10,041
913
4,175
10,603
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
 
Ne Zha
16
1 / 4 / 7
9,888
899
9,857
11,741
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Dubiety
Chronos
16
3 / 3 / 7
10,837
985
11,755
13,237
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Kenami
King Arthur
16
0 / 4 / 7
9,602
873
7,810
12,921
14,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
TriggyG
Merlin
17
5 / 4 / 4
10,878
989
10,689
8,257
3,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
18
Kills
10
10
Deaths
18
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
8
1.67
L
Ne Zha
 
Ne Zha
1
4
7
1.13
L
Chronos
Dubiety
Chronos
3
3
7
2.17
L
King Arthur
Kenami
King Arthur
0
4
7
0.88
W
Sun Wukong
Meteor520
Sun Wukong
3
3
8
2.33
W
He Bo
Peripheri
He Bo
2
3
9
2.17
W
Yemoja
3
4
12
2.25
W
Heimdallr
SwiftSpeedy
Heimdallr
6
0
11
11.5
L
Merlin
TriggyG
Merlin
5
4
4
1.75
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
44,286
47,893
Taken
56,759
34,414
Mitigated
32,444
9,588
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,175
1,183
0
0
10,603
4,247
0
5,139
5,464
0
16,222
L
Ne Zha
 
Ne Zha
9,857
3,129
0
1,684
11,741
4,831
0
6,966
4,775
0
30,719
L
Chronos
Dubiety
Chronos
11,755
1,281
0
1,000
13,237
5,357
0
5,465
7,769
41,529
0
L
King Arthur
Kenami
King Arthur
7,810
836
0
1,740
12,921
14,688
0
6,659
6,262
0
24,215
W
Sun Wukong
Meteor520
Sun Wukong
13,438
3,316
0
5,053
13,629
15,316
0
6,170
7,459
0
28,192
W
He Bo
Peripheri
He Bo
10,236
573
0
738
8,967
3,445
0
3,625
5,342
27,233
0
W
Yemoja
6,901
577
2,054
562
12,013
9,802
0
6,911
5,102
20,063
0
W
Heimdallr
SwiftSpeedy
Heimdallr
12,956
5,759
0
0
7,614
3,431
0
3,745
3,869
0
47,602
L
Merlin
TriggyG
Merlin
10,689
318
0
0
8,257
3,321
0
3,585
4,672
32,380
0
W
10,677
150
333
848
5,670
2,420
0
1,993
3,677
30,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
51,246
236
Minions Killed
229
10
Camps Cleared
8
1,043,254
Distance Traveled
1,148,449
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,041
913
40
4
4
250,798
0
L
Ne Zha
9,888
899
31
3
1
241,876
3
L
Chronos
10,837
985
77
7
2
257,657
2
L
King Arthur
9,602
873
37
3
1
190,024
2
W
Sun Wukong
10,692
972
34
3
7
210,673
4
W
He Bo
10,463
951
43
4
2
211,466
0
W
Yemoja
11,694
1,063
25
2
0
202,549
0
W
Heimdallr
11,728
1,066
75
7
1
203,025
0
L
Merlin
10,878
989
44
4
0
208,094
1
W
Nox
10,993
999
59
5
0
215,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role