Player Matchup

Ah Puch
Ah Puch
I Inosuke I
Ah Puch
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
SwooPFadin
Amaterasu
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
x Nassie x
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,671 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,518 Elo+

VS

Team Averages
Level 119
1,515 SR
1,577 Elo+
Kuzenbo
Kuzenbo
DJTireSwing
Kuzenbo
Level 127
God Stats
2W - 2L
1,278 SR
Queue Stats
46W - 52L
1,535 Elo+
Solo
Heimdallr
Heimdallr
LORDDSM72
Heimdallr
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 6L
1,685 Elo+
Solo
Anubis
Anubis
Uholly_Spirit
Anubis
Level 123
God Stats
12W - 19L
1,552 SR
Queue Stats
592W - 692L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I Inosuke I
Ah Puch
15
5 / 5 / 5
14,360
624
15,482
15,904
4,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SwooPFadin
Amaterasu
16
5 / 5 / 7
14,596
635
15,180
28,101
31,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
x Nassie x
Jing Wei
15
4 / 2 / 4
13,757
598
11,144
13,974
4,652
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJTireSwing
Kuzenbo
13
3 / 5 / 7
14,555
633
13,186
22,400
28,509
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
LORDDSM72
Heimdallr
14
5 / 2 / 3
14,110
613
14,789
15,571
6,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 7 / 8
14,423
627
17,044
13,922
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
12
12
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DJTireSwing
Kuzenbo
3
5
7
1.3
W
Ah Puch
I Inosuke I
Ah Puch
5
5
5
1.5
L
Heimdallr
LORDDSM72
Heimdallr
5
2
3
3.25
W
Amaterasu
SwooPFadin
Amaterasu
5
5
7
1.7
L
4
7
8
1.14
W
Jing Wei
x Nassie x
Jing Wei
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
45,019
57,979
Taken
51,893
40,300
Mitigated
41,019
22,437
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DJTireSwing
Kuzenbo
13,186
5,003
0
1,416
22,400
28,509
658
6,656
15,744
33,966
0
W
Ah Puch
I Inosuke I
Ah Puch
15,482
532
0
6,066
15,904
4,219
1,292
8,220
7,684
75,643
0
L
Heimdallr
LORDDSM72
Heimdallr
14,789
5,236
0
4,539
15,571
6,104
1,797
4,467
11,104
0
65,885
W
Amaterasu
SwooPFadin
Amaterasu
15,180
4,651
513
14,312
28,101
31,429
1,008
14,265
13,836
0
57,055
L
17,044
587
0
4,502
13,922
6,406
52
4,406
9,516
71,093
0
W
Jing Wei
x Nassie x
Jing Wei
11,144
6,531
0
1,546
13,974
4,652
551
7,768
6,206
0
59,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
43,088
281
Minions Killed
253
0
Camps Cleared
0
1,265,236
Distance Traveled
1,110,180
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,555
633
50
2
0
408,437
6
W
Ah Puch
14,360
624
106
5
0
344,385
1
L
Heimdallr
14,110
613
109
5
0
383,460
4
W
Amaterasu
14,596
635
84
4
0
493,592
6
L
Anubis
14,423
627
94
4
0
318,283
5
W
Jing Wei
13,757
598
91
4
0
427,259
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role