Player Matchup

Hel
Hel
Diamond III
 
Hel
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
Strxpped
Hou Yi
Diamond I
Level 142
God Stats
17W - 6L
2,177 SR
Queue Stats
44W - 19L
2,584 MMR
Party 2
Artio
Artio
Diamond IV
The Chaos Prof
Artio
Diamond IV
Level 60
God Stats
5W - 1L
1,944 SR
Queue Stats
27W - 8L
2,258 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,873 SR
2,114 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,457 SR
2,217 MMR
Sobek
Sobek
Diamond I
Albert L H
Sobek
Diamond I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
2,282 MMR
Party 1
King Arthur
King Arthur
Diamond V
Deatherior
King Arthur
Diamond V
Level 154
God Stats
1W - 3L
1,486 SR
Queue Stats
90W - 93L
2,014 MMR
Party 1
Chang'e
Chang'e
Masters
Fragensteine
Chang'e
Masters
Level 122
God Stats
0W - 3L
1,385 SR
Queue Stats
46W - 52L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 4 / 15
16,215
649
15,028
21,885
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Strxpped
Hou Yi
18
13 / 3 / 4
17,342
694
28,016
21,497
7,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 15
15,944
638
20,384
30,821
38,612
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
OdinHeimdallrBastetYemojaKukulkan

VS

Bans
KumbhakarnaAchillesXing TianCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 6 / 8
15,605
624
12,860
31,655
44,986
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Deatherior
King Arthur
15
5 / 8 / 5
15,883
635
21,050
28,378
25,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Fragensteine
Chang'e
17
5 / 5 / 5
16,139
646
23,332
19,454
12,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
11
11
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
15
2.63
L
Sobek
1
6
8
0.83
L
King Arthur
Deatherior
King Arthur
5
8
5
0.94
L
Chang'e
Fragensteine
Chang'e
5
5
5
1.5
W
Hou Yi
Strxpped
Hou Yi
13
3
4
5
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,428
Damage
57,242
74,203
Taken
79,487
55,291
Mitigated
82,870
44,949
Healing
28,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,028
533
17,352
13,933
21,885
8,914
1,225
9,179
12,478
77,903
0
L
Sobek
12,860
691
0
7,612
31,655
44,986
446
15,579
16,076
39,462
0
L
King Arthur
Deatherior
King Arthur
21,050
2,679
0
3,810
28,378
25,479
442
11,099
17,279
0
67,477
L
Chang'e
Fragensteine
Chang'e
23,332
1,018
8,349
8,848
19,454
12,405
1,082
8,764
10,690
119,725
0
W
Hou Yi
Strxpped
Hou Yi
28,016
20,698
0
4,134
21,497
7,765
1,584
10,611
10,886
0
121,371
W
20,384
2,224
2,087
7,443
30,821
38,612
412
16,454
14,367
49,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
47,627
287
Minions Killed
289
0
Camps Cleared
0
1,489,773
Distance Traveled
1,288,534
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,215
649
104
4
0
532,100
6
L
Sobek
15,605
624
46
2
0
471,411
2
L
King Arthur
15,883
635
83
3
0
395,374
5
L
Chang'e
16,139
646
160
6
0
421,749
5
W
Hou Yi
17,342
694
131
5
0
418,848
2
W
Artio
15,944
638
52
2
0
538,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role