Player Matchup

Kuzenbo
Kuzenbo
GamingFanatic x
Kuzenbo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 193L
1,304 Elo+
Solo
Fenrir
Fenrir
HangEmHigh01
Fenrir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 96L
1,511 Elo+
Solo
Ganesha
Ganesha
XxEndOfDayzxX
Ganesha
Level 155
God Stats
5W - 5L
1,508 SR
Queue Stats
269W - 266L
1,520 Elo+
Party 1
Horus
Horus
twinner757
Horus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 198L
1,482 Elo+
Party 1
Geb
Geb
will_bluntt
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 185L
1,395 Elo+
Party 1
Team Averages
Level 93
1,502 SR
1,442 Elo+

VS

Team Averages
Level 112
1,433 SR
1,418 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,425 Elo+
Solo
Ra
Ra
Auron4991
Ra
Level 75
God Stats
2W - 0L
1,758 SR
Queue Stats
36W - 58L
1,223 Elo+
Solo
Arachne
Arachne
DankDuckling188
Arachne
Level 117
God Stats
2W - 1L
1,153 SR
Queue Stats
97W - 120L
1,398 Elo+
Solo
Janus
Janus
Drachanramus
Janus
Level 123
God Stats
1W - 4L
1,255 SR
Queue Stats
64W - 54L
1,506 Elo+
Solo
Vamana
Vamana
xMONTANAx300x
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 6
12,076
671
14,702
22,302
32,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
16
4 / 10 / 1
10,324
574
9,618
18,123
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
20
2 / 5 / 15
10,751
597
21,381
22,745
33,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
17
2 / 8 / 8
9,434
524
4,852
25,207
24,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 8 / 5
10,352
575
13,707
20,496
18,939
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
14 / 4 / 13
13,578
754
25,205
14,568
5,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 19
12,944
719
16,409
13,203
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 22
12,401
689
12,536
19,813
8,065
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 2 / 26
12,031
668
25,530
12,804
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
11 / 5 / 17
14,035
780
19,524
25,614
19,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
18
Kills
38
38
Deaths
18
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
4
13
5.13
W
6
2
19
7.75
W
4
5
22
3
W
3
2
26
8
L
7
7
6
1.43
L
Fenrir
4
10
1
0.45
L
Ganesha
2
5
15
1.9
L
Horus
2
8
8
0.75
L
3
8
5
0.69
W
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,260
Damage
99,204
108,873
Taken
86,002
118,785
Mitigated
43,206
34,195
Healing
49,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,205
7,681
2,446
2,786
14,568
5,960
1,901
8,567
6,001
49,281
0
W
16,409
962
10,104
6,661
13,203
5,774
1,128
8,363
4,840
49,714
0
W
12,536
8,838
2,899
6,960
19,813
8,065
515
11,205
8,608
0
16,664
W
25,530
1,546
2,148
3,022
12,804
4,126
850
8,578
4,226
39,593
0
L
14,702
3,720
1,548
1,329
22,302
32,896
0
13,071
9,231
38,785
704
L
Fenrir
9,618
2,104
1,416
1,936
18,123
9,122
0
11,386
6,737
0
21,223
L
Ganesha
21,381
786
2,854
6,707
22,745
33,188
0
12,678
10,067
41,043
0
L
Horus
4,852
2,630
8,276
7,003
25,207
24,640
0
15,456
9,751
0
13,929
L
13,707
1,258
1,724
1,402
20,496
18,939
0
14,553
5,943
33,666
0
W
19,524
7,375
1,616
11,020
25,614
19,281
528
12,709
12,905
0
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
64,989
153
Minions Killed
193
0
Camps Cleared
0
1,296,136
Distance Traveled
1,634,326
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,578
754
53
3
0
275,809
0
W
Ra
12,944
719
68
4
0
330,647
2
W
Arachne
12,401
689
11
1
0
359,402
1
W
Janus
12,031
668
20
1
0
319,354
0
L
Kuzenbo
12,076
671
51
3
0
245,553
0
L
Fenrir
10,324
574
25
1
0
228,137
2
L
Ganesha
10,751
597
0
0
0
276,134
1
L
Horus
9,434
524
32
2
0
289,913
0
L
Geb
10,352
575
45
3
0
256,399
0
W
Vamana
14,035
780
41
2
0
349,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role