Player Matchup

Pele
Pele
Darkcx12
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,074 Elo+
Party 2
Sol
Sol
HR02X
Sol
Level 21
God Stats
6W - 12L
1,376 SR
Queue Stats
7W - 13L
1,293 Elo+
Solo
Osiris
Osiris
Knight-Ronin
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,221 Elo+
Party 2
Merlin
Merlin
SinoLust
Merlin
Level 26
God Stats
1W - 2L
1,755 SR
Queue Stats
10W - 10L
1,273 Elo+
Party 2
Ra
Ra
wilwilals
Ra
Level 7
God Stats
0W - 4L
1,220 SR
Queue Stats
19W - 27L
1,192 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,211 Elo+

VS

Team Averages
Level 21
1,561 SR
1,318 Elo+
Kukulkan
Kukulkan
ADingoWithABaby
Kukulkan
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
677W - 681L
1,200 Elo+
Party 3
Thor
Thor
HUH_Wolfie
Thor
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 20L
1,290 Elo+
Party 1
Xing Tian
Xing Tian
TKxSNIICKER
Xing Tian
Level 21
God Stats
12W - 7L
1,777 SR
Queue Stats
78W - 85L
1,313 Elo+
Solo
Yemoja
Yemoja
iR Fantasy
Yemoja
Level 20
God Stats
32W - 18L
1,500 SR
Queue Stats
464W - 478L
1,500 Elo+
Party 3
Izanami
Izanami
xXrevracXx
Izanami
Level 40
God Stats
35W - 21L
1,529 SR
Queue Stats
435W - 476L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 4 / 0
4,045
405
1,623
4,948
1,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
HR02X
Sol
6
1 / 8 / 0
4,337
434
3,288
6,645
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
6
0 / 7 / 0
4,138
414
687
6,592
3,486
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SinoLust
Merlin
6
0 / 3 / 1
4,287
429
2,277
4,535
1,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 0
4,716
472
2,183
2,602
749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
4 / 0 / 8
5,753
575
4,777
3,977
1,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 5
6,377
638
2,501
4,929
1,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
TKxSNIICKER
Xing Tian
10
2 / 0 / 2
5,910
591
1,464
3,460
1,499
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
iR Fantasy
Yemoja
8
3 / 0 / 7
5,696
570
1,208
2,717
1,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
xXrevracXx
Izanami
10
9 / 1 / 9
6,936
694
8,576
5,429
1,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
22
23
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
8
8
L
Pele
0
4
0
0
L
Sol
HR02X
Sol
1
8
0
0.13
W
4
0
5
6.5
L
Osiris
0
7
0
0
L
Merlin
SinoLust
Merlin
0
3
1
0.17
W
Xing Tian
TKxSNIICKER
Xing Tian
2
0
2
3
W
Yemoja
iR Fantasy
Yemoja
3
0
7
6.5
L
0
1
0
0
W
Izanami
xXrevracXx
Izanami
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,058
Damage
18,526
25,322
Taken
20,512
7,673
Mitigated
6,817
2,722
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,777
1,317
0
299
3,977
1,293
592
1,972
2,005
19,003
0
L
Pele
1,623
249
0
627
4,948
1,126
0
1,402
3,546
0
7,904
L
Sol
HR02X
Sol
3,288
712
0
312
6,645
1,285
0
1,693
4,952
12,431
0
W
2,501
823
0
1,199
4,929
1,386
156
1,222
3,707
0
28,034
L
Osiris
687
455
0
567
6,592
3,486
0
1,719
4,873
0
9,644
L
Merlin
SinoLust
Merlin
2,277
419
0
915
4,535
1,027
168
1,517
3,018
15,774
0
W
Xing Tian
TKxSNIICKER
Xing Tian
1,464
135
0
700
3,460
1,499
400
557
2,903
16,731
0
W
Yemoja
iR Fantasy
Yemoja
1,208
456
2,317
628
2,717
1,028
593
1,551
1,166
9,319
0
L
2,183
71
31
270
2,602
749
550
1,118
1,484
20,127
0
W
Izanami
xXrevracXx
Izanami
8,576
6,764
208
2,136
5,429
1,611
1,508
2,446
2,983
0
34,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,523
Gold Earned
30,672
107
Minions Killed
199
0
Camps Cleared
0
774,163
Distance Traveled
945,067
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,753
575
37
4
0
194,226
0
L
Pele
4,045
405
6
1
0
166,276
0
L
Sol
4,337
434
22
2
0
163,143
0
W
Thor
6,377
638
56
6
0
197,500
1
L
Osiris
4,138
414
17
2
0
150,109
1
L
Merlin
4,287
429
30
3
0
157,776
0
W
Xing Tian
5,910
591
31
3
0
163,028
0
W
Yemoja
5,696
570
15
2
0
197,383
0
L
Ra
4,716
472
32
3
0
136,859
2
W
Izanami
6,936
694
60
6
0
192,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role