Player Matchup

Kukulkan
Kukulkan
NS Kamikazie
Kukulkan
Level 24
God Stats
40W - 22L
1,801 SR
Queue Stats
155W - 125L
1,562 Elo+
Party 2
Nike
Nike
XGN Audio
Nike
Level 28
God Stats
26W - 11L
1,676 SR
Queue Stats
188W - 134L
1,581 Elo+
Party 2
Chaac
Chaac
lx Mercy xl
Chaac
Level 49
God Stats
21W - 7L
1,747 SR
Queue Stats
249W - 198L
1,576 Elo+
Party 2
Team Averages
Level 34
1,742 SR
1,573 Elo+

VS

Team Averages
Level 37
1,500 SR
1,459 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Captain Nate
Jormungandr
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
397W - 402L
1,507 Elo+
Party 1
Zeus
Zeus
Sagesquire1738
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 98L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NS Kamikazie
Kukulkan
12
5 / 1 / 9
11,288
664
8,376
7,793
2,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
12
8 / 3 / 8
11,917
701
11,913
15,623
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
13 / 1 / 9
12,737
749
16,930
19,664
16,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 9 / 3
8,959
527
3,135
13,772
3,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
Captain Nate
Jormungandr
10
3 / 8 / 1
10,020
589
7,772
18,433
14,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 9 / 4
9,795
576
10,433
12,048
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
26
Kills
4
5
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
9
3
0.17
L
Jormungandr
Captain Nate
Jormungandr
3
8
1
0.44
W
Kukulkan
NS Kamikazie
Kukulkan
5
1
9
9.5
L
1
9
4
0.33
W
Nike
8
3
8
4
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
21,340
43,080
Taken
44,253
28,559
Mitigated
21,544
10,772
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,135
477
0
2,301
13,772
3,902
0
2,595
11,177
0
11,296
L
Jormungandr
Captain Nate
Jormungandr
7,772
1,781
403
1,317
18,433
14,028
0
4,794
13,639
36,025
0
W
Kukulkan
NS Kamikazie
Kukulkan
8,376
419
0
610
7,793
2,718
880
2,596
5,197
40,475
0
L
10,433
944
0
186
12,048
3,614
0
2,239
9,809
38,091
0
W
Nike
11,913
2,755
318
2,056
15,623
9,220
588
9,089
6,534
6,014
30,145
W
16,930
4,110
159
7,629
19,664
16,621
609
6,576
13,088
0
47,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
28,774
175
Minions Killed
126
0
Camps Cleared
0
1,007,082
Distance Traveled
792,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,959
527
15
1
0
271,080
0
L
Jormungandr
10,020
589
47
3
0
255,876
0
W
Kukulkan
11,288
664
75
4
0
327,132
0
L
Zeus
9,795
576
64
4
0
265,623
0
W
Nike
11,917
701
44
3
0
332,632
0
W
Chaac
12,737
749
56
3
0
347,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role