Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Masters
 
Artio
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond II
Xaby GB
Chang'e
Diamond II
Level 128
God Stats
18W - 18L
1,826 SR
Queue Stats
231W - 237L
2,178 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,609 SR
1,726 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,545 SR
2,095 MMR
Ah Puch
Ah Puch
Masters
Exotic Soules
Ah Puch
Masters
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 256L
2,224 MMR
Party 2
Bacchus
Bacchus
Diamond V
WoIph
Bacchus
Diamond V
Level 129
God Stats
6W - 11L
1,435 SR
Queue Stats
201W - 199L
1,966 MMR
Solo
King Arthur
King Arthur
Diamond II
o Unoriginal o
King Arthur
Diamond II
Level 158
God Stats
129W - 112L
1,699 SR
Queue Stats
496W - 464L
2,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 1 / 5
14,429
656
22,136
27,610
28,270
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
 
Artio
14
2 / 3 / 8
12,930
588
11,153
26,132
23,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Xaby GB
Chang'e
14
3 / 3 / 8
13,492
613
13,832
17,337
6,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HeimdallrKukulkanOdinHeraKumbhakarna

VS

Bans
PoseidonXing TianCabrakanYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 8 / 6
12,288
559
22,362
16,187
7,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
WoIph
Bacchus
13
2 / 1 / 4
12,263
557
12,990
15,732
26,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
o Unoriginal o
King Arthur
13
4 / 4 / 3
12,384
563
19,266
23,804
33,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
7
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
5
10.5
W
Artio
 
Artio
2
3
8
2
L
Ah Puch
1
8
6
0.5
L
Bacchus
WoIph
Bacchus
2
1
4
4
W
Chang'e
Xaby GB
Chang'e
3
3
8
2.33
L
King Arthur
o Unoriginal o
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
54,618
71,079
Taken
55,723
58,317
Mitigated
67,585
35,375
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,136
6,176
0
11,060
27,610
28,270
901
13,732
13,878
296
68,708
W
Artio
 
Artio
11,153
445
2,796
5,400
26,132
23,776
150
12,805
13,327
40,496
0
L
Ah Puch
22,362
1,360
0
3,968
16,187
7,016
0
5,592
10,595
72,003
0
L
Bacchus
WoIph
Bacchus
12,990
1,408
0
2,021
15,732
26,946
0
7,385
8,347
48,326
0
W
Chang'e
Xaby GB
Chang'e
13,832
500
8,620
7,499
17,337
6,271
1,174
8,891
8,446
69,747
0
L
King Arthur
o Unoriginal o
King Arthur
19,266
3,301
0
7,580
23,804
33,623
0
12,320
11,484
0
53,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
36,935
252
Minions Killed
228
0
Camps Cleared
0
1,271,056
Distance Traveled
1,171,378
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,429
656
97
4
0
428,406
4
W
Artio
12,930
588
48
2
0
424,566
0
L
Ah Puch
12,288
559
103
5
0
372,981
2
L
Bacchus
12,263
557
74
3
0
395,668
5
W
Chang'e
13,492
613
107
5
0
418,084
1
L
King Arthur
12,384
563
51
2
0
402,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role