Player Matchup

Hera
Hera
AlphaTheRogue
Hera
Level 121
God Stats
7W - 0L
1,867 SR
Queue Stats
117W - 104L
1,561 Elo+
Party 1
Rama
Rama
InIMicalH4VOC
Rama
Level 129
God Stats
3W - 3L
1,285 SR
Queue Stats
144W - 136L
1,526 Elo+
Party 1
Geb
Geb
TheMisfitNox
Geb
Level 101
God Stats
10W - 7L
1,585 SR
Queue Stats
94W - 89L
1,537 Elo+
Party 1
Team Averages
Level 117
1,579 SR
1,541 Elo+

VS

Team Averages
Level 86
1,448 SR
1,517 Elo+
Ares
Ares
Smokey3104
Ares
Level 59
God Stats
21W - 14L
1,425 SR
Queue Stats
29W - 22L
1,472 Elo+
Party 2
Raijin
Raijin
TooDank4You420
Raijin
Level 65
God Stats
1W - 2L
1,419 SR
Queue Stats
32W - 27L
1,515 Elo+
Party 2
Da Ji
Da Ji
W01 MEGATRON
Da Ji
Level 135
God Stats
6W - 6L
1,500 SR
Queue Stats
374W - 396L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
10,039
669
8,352
7,855
2,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 1 / 4
10,858
724
17,186
10,935
4,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 6
9,546
636
4,130
7,430
6,998
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
9,552
637
3,606
15,287
11,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 4 / 1
9,096
606
10,576
13,170
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
7,568
505
2,684
9,373
3,043
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
7
1
4
9
L
1
3
1
0.5
W
2
0
6
5
L
1
4
1
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
16,866
26,220
Taken
37,830
13,803
Mitigated
19,614
8,993
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,352
1,777
0
1,528
7,855
2,736
978
4,355
3,500
36,053
0
W
17,186
14,260
0
5,824
10,935
4,069
1,671
5,942
4,993
0
63,702
L
3,606
153
0
1,860
15,287
11,893
0
5,875
9,412
7,978
0
W
4,130
604
0
1,641
7,430
6,998
627
3,901
3,529
15,771
0
L
10,576
336
0
340
13,170
4,678
0
4,590
8,580
40,200
0
L
2,684
724
0
970
9,373
3,043
0
2,053
7,320
0
14,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
26,216
189
Minions Killed
96
0
Camps Cleared
0
817,507
Distance Traveled
703,101
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,039
669
73
5
0
281,115
2
W
Rama
10,858
724
105
7
0
252,959
4
L
Ares
9,552
637
3
0
0
275,184
1
W
Geb
9,546
636
11
1
0
283,433
1
L
Raijin
9,096
606
74
5
0
202,313
1
L
Da Ji
7,568
505
19
1
0
225,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role