Player Matchup

Jormungandr
Jormungandr
D4G1N63RBR34DM4N
Jormungandr
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 49L
1,240 Elo+
Party 2
Yemoja
Yemoja
Electriznip309
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,298 Elo+
Party 2
Merlin
Merlin
ITSAJ_141
Merlin
Level 48
God Stats
1W - 6L
1,226 SR
Queue Stats
6W - 18L
1,203 Elo+
Party 2
Arachne
Arachne
niceman_141
Arachne
Level 49
God Stats
1W - 4L
1,294 SR
Queue Stats
14W - 29L
1,339 Elo+
Party 2
Neith
Neith
superbatman102
Neith
Level 8
God Stats
7W - 9L
1,397 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 2
Team Averages
Level 36
1,384 SR
1,284 Elo+

VS

Team Averages
Level 40
1,515 SR
1,340 Elo+
Odin
Odin
Aqriann
Odin
Level 46
God Stats
19W - 14L
1,567 SR
Queue Stats
49W - 53L
1,309 Elo+
Party 1
Hel
Hel
Latinababii26
Hel
Level 45
God Stats
30W - 36L
1,797 SR
Queue Stats
418W - 452L
1,338 Elo+
Party 3
Zeus
Zeus
Soderap
Zeus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
changmxn
Sun Wukong
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
dominking27
Kukulkan
Level 27
God Stats
26W - 34L
1,213 SR
Queue Stats
171W - 257L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D4G1N63RBR34DM4N
Jormungandr
16
1 / 6 / 11
10,423
386
8,396
29,234
22,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 5 / 2
10,905
404
5,472
15,086
9,812
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ITSAJ_141
Merlin
18
4 / 9 / 4
12,296
455
19,722
18,239
7,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
niceman_141
Arachne
20
10 / 10 / 4
14,392
533
24,308
33,587
13,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 9 / 5
10,306
382
15,165
18,999
7,030
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aqriann
Odin
20
11 / 4 / 8
17,132
635
25,068
22,874
13,811
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 4 / 9
13,656
506
20,526
18,462
7,317
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Soderap
Zeus
20
5 / 4 / 7
14,427
534
15,274
15,400
6,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
changmxn
Sun Wukong
20
14 / 0 / 10
15,447
572
21,344
26,055
30,209
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
dominking27
Kukulkan
18
4 / 5 / 3
11,850
439
10,989
16,683
13,654
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
17
Kills
39
39
Deaths
17
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
Aqriann
Odin
11
4
8
3.75
L
Jormungandr
D4G1N63RBR34DM4N
Jormungandr
1
6
11
1.08
L
0
5
2
0.2
L
Merlin
ITSAJ_141
Merlin
4
9
4
0.67
W
5
4
9
2.38
W
Zeus
Soderap
Zeus
5
4
7
2.13
W
Sun Wukong
changmxn
Sun Wukong
14
0
10
19
W
Kukulkan
dominking27
Kukulkan
4
5
3
1.1
L
Arachne
niceman_141
Arachne
10
10
4
1.2
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,063
Damage
93,201
115,145
Taken
99,474
59,825
Mitigated
71,457
28,727
Healing
45,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aqriann
Odin
25,068
6,324
0
6,332
22,874
13,811
2,058
7,826
15,048
0
168,991
L
Jormungandr
D4G1N63RBR34DM4N
Jormungandr
8,396
2,694
207
4,794
29,234
22,114
80
14,283
14,951
43,804
0
L
5,472
1,488
1,048
1,210
15,086
9,812
1,189
4,174
10,912
51,456
0
L
Merlin
ITSAJ_141
Merlin
19,722
2,107
0
2,710
18,239
7,671
946
6,917
11,322
78,006
0
W
20,526
2,308
7,909
11,007
18,462
7,317
4,305
6,478
11,984
91,709
0
W
Zeus
Soderap
Zeus
15,274
1,740
0
3,895
15,400
6,466
2,084
6,712
8,688
85,057
0
W
Sun Wukong
changmxn
Sun Wukong
21,344
7,706
0
12,370
26,055
30,209
1,180
13,433
12,622
0
79,390
W
Kukulkan
dominking27
Kukulkan
10,989
2,215
1,464
2,082
16,683
13,654
2,167
4,491
12,192
51,307
0
L
Arachne
niceman_141
Arachne
24,308
20,358
360
14,998
33,587
13,198
353
10,699
22,888
0
97,778
L
15,165
7,189
0
3,400
18,999
7,030
512
11,743
7,256
0
64,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
72,512
476
Minions Killed
672
0
Camps Cleared
0
1,953,234
Distance Traveled
2,394,908
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,132
635
215
8
0
547,733
6
L
Jormungandr
10,423
386
63
2
0
386,143
2
L
Yemoja
10,905
404
92
3
0
451,090
6
L
Merlin
12,296
455
106
4
0
348,729
2
W
Hel
13,656
506
143
5
0
518,915
2
W
Zeus
14,427
534
146
5
0
437,791
1
W
Sun Wukong
15,447
572
89
3
0
507,868
0
W
Kukulkan
11,850
439
79
3
0
382,601
3
L
Arachne
14,392
533
115
4
0
383,830
3
L
Neith
10,306
382
100
4
0
383,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role