Player Matchup

Merlin
Merlin
Diamond II
MyMashedPatato
Merlin
Diamond II
Level 100
God Stats
4W - 4L
1,199 SR
Queue Stats
139W - 42L
2,329 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 100
1,199 SR
2,329 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,715 SR
2,094 MMR
Pele
Pele
Diamond IV
Heyho3060
Pele
Diamond IV
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 14L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
12,111
865
10,305
11,371
9,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CamazotzAh Muzen CabKaliHe BoBakasura

VS

Bans
AnhurUllrHelPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
0 / 3 / 0
10,189
728
8,334
15,099
10,270
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,305
Damage
8,334
11,371
Taken
15,099
9,268
Mitigated
10,270
7,271
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,334
2,154
0
3,559
15,099
10,270
0
10,458
4,641
0
72,085
W
10,305
865
0
7,271
11,371
9,268
2,032
24
11,347
81,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,111
Gold Earned
10,189
170
Minions Killed
141
0
Camps Cleared
0
255,612
Distance Traveled
288,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,189
728
141
10
0
288,537
2
W
Merlin
12,111
865
170
12
0
255,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role