Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AFROxSAMURI
Ah Muzen Cab
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,544 Elo+
Solo
Anhur
Anhur
Dovock
Anhur
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 43L
1,632 Elo+
Party 3
Athena
Athena
DrVet
Athena
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 49L
1,638 Elo+
Party 3
Ah Puch
Ah Puch
The Grim Calf
Ah Puch
Level 146
God Stats
6W - 2L
1,847 SR
Queue Stats
183W - 177L
1,505 Elo+
Party 2
Chang'e
Chang'e
The Grim Shaman
Chang'e
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,419 Elo+
Party 2
Team Averages
Level 115
1,569 SR
1,548 Elo+

VS

Team Averages
Level 123
1,524 SR
1,620 Elo+
Cernunnos
Cernunnos
DeathScreams18
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,337 Elo+
Party 1
Poseidon
Poseidon
Hail Brohog
Poseidon
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 83L
1,797 Elo+
Party 4
Medusa
Medusa
IAmTheDurantula
Medusa
Level 119
God Stats
3W - 3L
1,825 SR
Queue Stats
171W - 160L
1,639 Elo+
Solo
Hel
Hel
L Sasuke I
Hel
Level 160
God Stats
2W - 7L
1,296 SR
Queue Stats
1,254W - 1,237L
1,539 Elo+
Party 1
Discordia
Discordia
UamNoSuperSand
Discordia
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 170L
1,789 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AFROxSAMURI
Ah Muzen Cab
20
7 / 7 / 11
16,168
735
30,468
22,228
8,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Dovock
Anhur
19
3 / 9 / 10
12,899
586
8,050
21,874
6,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
DrVet
Athena
20
3 / 4 / 15
14,904
677
7,595
25,967
39,942
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
20
8 / 6 / 8
15,345
698
32,134
18,478
6,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 10 / 9
12,739
579
18,282
28,899
9,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathScreams18
Cernunnos
13
0 / 3 / 8
10,804
491
6,016
9,389
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Poseidon
Hail Brohog
Poseidon
20
11 / 6 / 17
16,135
733
25,441
23,049
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 6 / 20
16,094
732
32,274
29,188
12,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 17
13,737
624
8,201
21,189
14,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
UamNoSuperSand
Discordia
20
9 / 4 / 14
14,412
655
29,811
23,684
9,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
112
22
Kills
36
36
Deaths
22
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AFROxSAMURI
Ah Muzen Cab
7
7
11
1.79
L
Cernunnos
DeathScreams18
Cernunnos
0
3
8
1.33
W
Anhur
Dovock
Anhur
3
9
10
0.89
W
Athena
DrVet
Athena
3
4
15
2.63
L
Poseidon
Hail Brohog
Poseidon
11
6
17
3.25
L
11
6
20
3.5
L
5
3
17
4.5
W
Ah Puch
8
6
8
2
W
1
10
9
0.55
L
Discordia
UamNoSuperSand
Discordia
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,529
Damage
101,743
117,446
Taken
106,499
70,691
Mitigated
48,728
43,667
Healing
65,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AFROxSAMURI
Ah Muzen Cab
30,468
5,639
1,948
4,900
22,228
8,052
3,747
12,155
10,073
0
95,092
L
Cernunnos
DeathScreams18
Cernunnos
6,016
2,306
0
692
9,389
3,308
0
5,838
3,551
0
12,655
W
Anhur
Dovock
Anhur
8,050
4,487
1,278
3,075
21,874
6,958
882
13,476
8,398
0
20,140
W
Athena
DrVet
Athena
7,595
2,789
3,411
4,391
25,967
39,942
21
11,852
14,115
17,204
0
L
Poseidon
Hail Brohog
Poseidon
25,441
2,868
1,460
1,874
23,049
8,340
1,204
11,095
11,954
53,277
0
L
32,274
11,124
2,838
3,750
29,188
12,847
2,462
16,699
12,489
0
69,174
L
8,201
443
35,140
14,112
21,189
14,273
426
11,109
10,080
17,538
0
W
Ah Puch
32,134
0
1,902
4,591
18,478
6,005
631
9,366
9,112
57,331
0
W
18,282
629
10,260
7,911
28,899
9,734
295
16,604
12,295
32,500
0
L
Discordia
UamNoSuperSand
Discordia
29,811
2,601
1,916
3,755
23,684
9,960
1,633
13,270
10,414
48,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,055
Gold Earned
71,182
228
Minions Killed
231
0
Camps Cleared
0
1,726,221
Distance Traveled
1,670,599
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,168
735
109
5
0
354,118
0
L
Cernunnos
10,804
491
28
1
0
152,327
0
W
Anhur
12,899
586
23
1
0
278,048
0
W
Athena
14,904
677
14
1
0
393,501
9
L
Poseidon
16,135
733
77
4
0
402,614
3
L
Medusa
16,094
732
67
3
0
358,718
0
L
Hel
13,737
624
20
1
0
365,166
0
W
Ah Puch
15,345
698
53
2
0
384,587
0
W
Chang'e
12,739
579
29
1
0
315,967
1
L
Discordia
14,412
655
39
2
0
391,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role