Player Matchup

Ares
Ares
Platinum V
dwqui
Ares
Platinum V
Level 113
God Stats
0W - 1L
1,915 SR
Queue Stats
25W - 17L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,915 SR
1,500 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,842 SR
1,951 MMR
Amaterasu
Amaterasu
Diamond IV
pezsez
Amaterasu
Diamond IV
Level 124
God Stats
24W - 13L
1,842 SR
Queue Stats
57W - 53L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
dwqui
Ares
13
0 / 2 / 0
8,983
691
5,131
11,859
9,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HeimdallrAh Muzen CabHadesBakasuraHe Bo

VS

Bans
PoseidonSusanoSkadiHerculesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
pezsez
Amaterasu
16
2 / 0 / 0
10,680
822
7,863
11,832
11,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
dwqui
Ares
0
2
0
0
W
Amaterasu
pezsez
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,131
Damage
7,863
11,859
Taken
11,832
9,577
Mitigated
11,373
2,276
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
dwqui
Ares
5,131
700
0
2,276
11,859
9,577
0
74
11,785
47,600
0
W
Amaterasu
pezsez
Amaterasu
7,863
5,143
0
2,982
11,832
11,373
585
5,131
6,701
0
64,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,983
Gold Earned
10,680
91
Minions Killed
135
0
Camps Cleared
0
244,394
Distance Traveled
248,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,983
691
91
7
0
244,394
0
W
Amaterasu
10,680
822
135
10
0
248,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role