Player Matchup

Hel
Hel
Joberger24
Hel
Level 125
God Stats
12W - 11L
1,478 SR
Queue Stats
199W - 216L
1,584 Elo+
Party 2
Medusa
Medusa
Soul_Slayer286
Medusa
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
195W - 214L
1,539 Elo+
Party 2
Ares
Ares
TheCrowViking
Ares
Level 122
God Stats
2W - 2L
1,619 SR
Queue Stats
95W - 88L
1,530 Elo+
Solo
Team Averages
Level 124
1,604 SR
1,551 Elo+

VS

Team Averages
Level 105
1,574 SR
1,528 Elo+
Artemis
Artemis
AsvexDremurr
Artemis
Level 121
God Stats
1W - 2L
1,527 SR
Queue Stats
60W - 60L
1,535 Elo+
Solo
Achilles
Achilles
Spooky Zeph
Achilles
Level 127
God Stats
5W - 10L
1,368 SR
Queue Stats
247W - 204L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
XOneKoolGuyX
The Morrigan
Level 67
God Stats
1W - 1L
1,827 SR
Queue Stats
82W - 58L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
11,007
786
11,713
8,571
3,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 0 / 6
10,707
765
10,433
7,742
3,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 0
6,864
490
114
614
227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsvexDremurr
Artemis
10
0 / 6 / 0
8,119
580
3,881
9,987
3,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Spooky Zeph
Achilles
9
0 / 4 / 0
7,594
542
4,811
12,677
11,225
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
XOneKoolGuyX
The Morrigan
9
0 / 6 / 0
7,547
539
2,170
5,158
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
16
Kills
0
0
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
AsvexDremurr
Artemis
0
6
0
0
W
8
0
8
12
W
8
0
6
11
L
Achilles
Spooky Zeph
Achilles
0
4
0
0
W
0
0
0
0
L
The Morrigan
XOneKoolGuyX
The Morrigan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
10,862
16,927
Taken
27,822
6,424
Mitigated
15,966
13,029
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AsvexDremurr
Artemis
3,881
2,727
0
250
9,987
3,245
0
4,018
5,969
0
39,714
W
11,713
740
5,679
7,084
8,571
3,074
1,022
1,109
7,462
50,644
0
W
10,433
5,394
0
0
7,742
3,123
2,005
898
6,844
0
46,696
L
Achilles
Spooky Zeph
Achilles
4,811
810
0
3,006
12,677
11,225
312
5,703
6,974
0
25,280
W
114
0
0
266
614
227
0
0
614
1,974
0
L
The Morrigan
XOneKoolGuyX
The Morrigan
2,170
49
0
0
5,158
1,496
82
1,862
3,042
19,594
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
23,260
152
Minions Killed
154
0
Camps Cleared
0
580,547
Distance Traveled
659,117
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,119
580
79
6
0
213,195
2
W
Hel
11,007
786
83
6
0
269,996
5
W
Medusa
10,707
765
66
5
0
281,966
4
L
Achilles
7,594
542
35
3
0
219,683
4
W
Ares
6,864
490
3
0
0
28,585
1
L
The Morrigan
7,547
539
40
3
0
226,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role