Player Matchup

Hades
Hades
ECHO_Nicdogg96
Hades
Level 16
God Stats
12W - 23L
1,378 SR
Queue Stats
24W - 39L
1,268 Elo+
Party 2
Ymir
Ymir
Popeyethewelder_
Ymir
Level 19
God Stats
29W - 43L
1,434 SR
Queue Stats
31W - 49L
1,306 Elo+
Party 2
Arachne
Arachne
bornfat17
Arachne
Level 27
God Stats
65W - 49L
1,728 SR
Queue Stats
183W - 171L
1,444 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,339 Elo+

VS

Team Averages
Level 74
1,372 SR
1,367 Elo+
Hou Yi
Hou Yi
KromeYosh
Hou Yi
Level 69
God Stats
21W - 25L
1,307 SR
Queue Stats
104W - 108L
1,329 Elo+
Solo
Arachne
Arachne
Samshua
Arachne
Level 86
God Stats
2W - 0L
1,298 SR
Queue Stats
111W - 115L
1,388 Elo+
Party 1
Chang'e
Chang'e
xXxMrR0b0T0xXx
Chang'e
Level 67
God Stats
12W - 6L
1,512 SR
Queue Stats
79W - 92L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 7
7,429
675
6,968
12,335
5,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 5
7,489
681
5,055
16,496
9,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
bornfat17
Arachne
10
5 / 10 / 1
8,898
809
7,349
12,121
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KromeYosh
Hou Yi
11
8 / 2 / 11
9,328
848
9,004
7,449
2,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Samshua
Arachne
12
12 / 4 / 9
9,978
907
9,161
10,931
3,759
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 3 / 17
9,150
832
12,492
9,998
3,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
25
25
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Hou Yi
KromeYosh
Hou Yi
8
2
11
6.75
L
1
6
5
0.58
W
Arachne
Samshua
Arachne
12
4
9
4.13
L
Arachne
bornfat17
Arachne
5
10
1
0.55
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
30,657
40,952
Taken
28,378
19,447
Mitigated
9,215
6,507
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
581
27
1,774
12,335
5,693
0
2,897
9,438
22,036
0
W
Hou Yi
KromeYosh
Hou Yi
9,004
3,986
465
2,264
7,449
2,406
1,024
2,219
5,230
0
25,600
L
5,055
722
0
2,696
16,496
9,387
72
4,845
11,651
17,653
0
W
Arachne
Samshua
Arachne
9,161
7,617
489
3,680
10,931
3,759
1,216
4,684
6,247
0
25,837
L
Arachne
bornfat17
Arachne
7,349
6,007
83
1,927
12,121
4,367
478
4,768
7,353
0
19,598
W
12,492
1,941
2,921
5,818
9,998
3,050
522
5,156
4,842
33,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
28,456
81
Minions Killed
108
0
Camps Cleared
0
490,261
Distance Traveled
543,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,429
675
41
4
0
143,669
0
W
Hou Yi
9,328
848
38
3
0
172,066
0
L
Ymir
7,489
681
15
1
0
180,366
0
W
Arachne
9,978
907
33
3
0
192,882
0
L
Arachne
8,898
809
25
2
0
166,226
0
W
Chang'e
9,150
832
37
3
0
178,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role