Player Matchup

Vulcan
Vulcan
Silver II
Incepatorul
Vulcan
Silver II
Level 158
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 5L
1,628 MMR
Party 1
Da Ji
Da Ji
Silver IV
KennedyK
Da Ji
Silver IV
Level 104
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 5L
1,597 MMR
Party 1
Anubis
Anubis
Silver IV
KyDaS
Anubis
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,408 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,457 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,396 SR
1,382 MMR
Hou Yi
Hou Yi
Gold II
Leintuch
Hou Yi
Gold II
Level 123
God Stats
5W - 8L
1,250 SR
Queue Stats
56W - 52L
1,422 MMR
Party 2
Hercules
Hercules
Gold IV
Storm30006
Hercules
Gold IV
Level 119
God Stats
45W - 35L
1,519 SR
Queue Stats
106W - 106L
1,366 MMR
Party 2
Thoth
Thoth
Silver II
varvar97
Thoth
Silver II
Level 143
God Stats
8W - 4L
1,417 SR
Queue Stats
56W - 56L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 3 / 5
15,938
638
25,739
14,742
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
KennedyK
Da Ji
14
2 / 7 / 4
14,291
572
11,974
17,197
7,513
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
KyDaS
Anubis
16
5 / 8 / 3
15,117
605
12,283
17,112
6,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
HeimdallrOdinYemojaZeusNe Zha

VS

Bans
AresKukulkanKumbhakarnaPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Leintuch
Hou Yi
17
10 / 2 / 4
16,790
672
10,569
12,318
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Storm30006
Hercules
15
3 / 4 / 10
16,235
649
10,734
34,916
28,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
varvar97
Thoth
16
5 / 6 / 9
15,786
631
20,723
21,093
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
18
18
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
3
5
2.5
L
Da Ji
KennedyK
Da Ji
2
7
4
0.57
L
Anubis
KyDaS
Anubis
5
8
3
0.81
W
Hou Yi
Leintuch
Hou Yi
10
2
4
6
W
Hercules
Storm30006
Hercules
3
4
10
2
W
Thoth
varvar97
Thoth
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,996
Damage
42,026
49,051
Taken
68,327
19,204
Mitigated
38,887
10,232
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
25,739
12,072
0
4,001
14,742
5,433
952
6,995
7,747
95,854
0
L
Da Ji
KennedyK
Da Ji
11,974
2,590
0
2,495
17,197
7,513
0
5,747
11,450
0
53,178
L
Anubis
KyDaS
Anubis
12,283
123
0
3,736
17,112
6,258
176
8,061
9,051
70,689
0
W
Hou Yi
Leintuch
Hou Yi
10,569
3,852
0
4,648
12,318
5,260
2,937
6,076
6,242
0
91,518
W
Hercules
Storm30006
Hercules
10,734
2,655
0
16,583
34,916
28,911
319
19,258
15,658
0
48,145
W
Thoth
varvar97
Thoth
20,723
179
327
8,344
21,093
4,716
238
13,059
8,034
91,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
48,811
314
Minions Killed
319
0
Camps Cleared
0
1,335,154
Distance Traveled
1,392,699
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,938
638
157
6
0
472,055
12
L
Da Ji
14,291
572
69
3
0
482,592
10
L
Anubis
15,117
605
88
4
0
380,507
4
W
Hou Yi
16,790
672
130
5
0
450,400
3
W
Hercules
16,235
649
61
2
0
473,342
4
W
Thoth
15,786
631
128
5
0
468,957
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role