Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Night_Crawler_Jr
Scylla
Level 141
God Stats
7W - 4L
1,699 SR
Queue Stats
275W - 251L
1,496 Elo+
Party 2
Neith
Neith
Prinz Browen
Neith
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,446 Elo+
Party 2
Ymir
Ymir
SERGIOnbg
Ymir
Level 101
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 10L
1,533 Elo+
Party 2
Team Averages
Level 130
1,586 SR
1,495 Elo+

VS

Team Averages
Level 138
1,471 SR
1,304 Elo+
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DooleyHD
Khepri
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,188 Elo+
Party 1
Sun Wukong
Sun Wukong
Gaming Ratel
Sun Wukong
Level 158
God Stats
6W - 7L
1,500 SR
Queue Stats
371W - 303L
1,398 Elo+
Party 3
Olorun
Olorun
MR AzA21
Olorun
Level 154
God Stats
2W - 11L
1,355 SR
Queue Stats
337W - 271L
1,432 Elo+
Party 3
Osiris
Osiris
Tristian1232
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 4 / 12
12,063
862
20,034
10,599
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
17
2 / 3 / 19
10,616
758
16,186
14,519
7,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
6 / 4 / 21
11,477
820
15,084
10,903
5,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 3 / 17
12,511
894
23,134
17,067
9,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
16
4 / 3 / 15
10,322
737
3,336
15,122
16,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 7 / 10
10,342
739
10,644
20,096
19,193
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
DooleyHD
Khepri
15
0 / 6 / 6
9,122
652
6,662
16,483
17,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Gaming Ratel
Sun Wukong
18
4 / 5 / 7
10,848
775
11,488
16,749
15,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
MR AzA21
Olorun
18
5 / 7 / 5
10,291
735
11,390
18,365
10,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
17
4 / 7 / 8
10,834
774
11,359
18,050
16,432
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
30
Kills
15
17
Deaths
32
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
4
12
3.25
W
Sol
 
Sol
2
3
19
3.83
L
Odin
 
Odin
2
7
10
1
L
Khepri
DooleyHD
Khepri
0
6
6
0.5
L
Sun Wukong
Gaming Ratel
Sun Wukong
4
5
7
1.5
L
Olorun
MR AzA21
Olorun
5
7
5
1.07
W
6
4
21
4.13
W
11
3
17
6.5
W
Ymir
4
3
15
3.83
L
Osiris
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,774
Damage
51,543
68,210
Taken
89,743
43,311
Mitigated
78,736
23,165
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,034
911
10
997
10,599
4,991
825
2,636
7,963
47,747
0
W
Sol
 
Sol
16,186
3,701
2,603
5,537
14,519
7,680
3,047
3,324
11,195
33,035
0
L
Odin
 
Odin
10,644
3,319
201
875
20,096
19,193
1,047
12,647
7,449
0
19,945
L
Khepri
DooleyHD
Khepri
6,662
75
2,133
1,045
16,483
17,106
120
9,662
6,821
13,016
0
L
Sun Wukong
Gaming Ratel
Sun Wukong
11,488
3,263
3,473
3,830
16,749
15,179
490
11,233
5,516
0
27,653
L
Olorun
MR AzA21
Olorun
11,390
4,880
8,907
6,209
18,365
10,826
1,705
10,885
7,480
33,152
0
W
15,084
718
1,815
1,048
10,903
5,013
405
1,274
9,629
26,282
0
W
23,134
8,497
2,030
6,819
17,067
9,437
1,793
6,478
10,589
0
38,473
W
Ymir
3,336
196
1,122
1,184
15,122
16,190
103
4,340
10,782
8,935
0
L
Osiris
11,359
2,236
1,637
2,505
18,050
16,432
386
10,213
7,837
0
15,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
51,437
154
Minions Killed
116
0
Camps Cleared
0
1,124,637
Distance Traveled
1,093,857
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,063
862
59
4
0
241,509
0
W
Sol
10,616
758
22
2
0
229,976
4
L
Odin
10,342
739
20
1
0
219,494
1
L
Khepri
9,122
652
12
1
0
225,468
2
L
Sun Wukong
10,848
775
35
3
0
198,121
0
L
Olorun
10,291
735
40
3
0
202,096
0
W
Scylla
11,477
820
36
3
0
236,186
1
W
Neith
12,511
894
28
2
0
215,266
4
W
Ymir
10,322
737
9
1
0
201,700
0
L
Osiris
10,834
774
9
1
0
248,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role