Player Matchup

Baron Samedi
Baron Samedi
JuztJohnny
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,125 Elo+
Party 1
He Bo
He Bo
PowerfulOrange
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,040 Elo+
Party 1
Hachiman
Hachiman
llGOOSEBUMPSII
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 211L
1,246 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,137 Elo+

VS

Team Averages
Level 39
1,455 SR
1,348 Elo+
Da Ji
Da Ji
YT_VxMaxG23
Da Ji
Level 63
God Stats
1W - 0L
1,273 SR
Queue Stats
26W - 24L
1,343 Elo+
Solo
Zeus
Zeus
l_CASTRO_l
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,389 Elo+
Solo
Ares
Ares
rammstein3121
Ares
Level 26
God Stats
13W - 6L
1,592 SR
Queue Stats
193W - 225L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JuztJohnny
Baron Samedi
8
1 / 7 / 4
7,015
638
4,764
11,430
9,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 9 / 2
7,312
665
6,743
10,143
3,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
8
1 / 4 / 2
6,674
607
4,713
8,496
2,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 2 / 3
9,855
896
11,516
9,439
3,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 3 / 7
7,624
693
8,982
5,685
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 12
7,922
720
3,244
9,715
4,193
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JuztJohnny
Baron Samedi
1
7
4
0.43
L
4
9
2
0.56
W
14
2
3
7.75
W
3
3
7
2.17
L
Hachiman
1
4
2
0.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
23,742
30,069
Taken
24,839
15,086
Mitigated
9,646
3,228
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JuztJohnny
Baron Samedi
4,764
1,319
577
1,225
11,430
9,470
72
4,385
7,045
13,829
0
L
6,743
1,321
0
606
10,143
3,181
0
4,929
5,214
11,307
0
W
11,516
3,663
0
2,630
9,439
3,756
890
2,667
6,772
0
32,020
W
8,982
594
0
0
5,685
1,697
238
3,912
1,773
24,180
0
L
Hachiman
4,713
2,344
0
820
8,496
2,435
0
2,932
5,564
0
19,432
W
3,244
179
966
3,577
9,715
4,193
144
4,960
4,755
8,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,001
Gold Earned
25,401
65
Minions Killed
89
0
Camps Cleared
0
487,890
Distance Traveled
529,046
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,015
638
26
2
0
154,551
1
L
He Bo
7,312
665
12
1
0
178,002
1
W
Da Ji
9,855
896
45
4
0
199,786
4
W
Zeus
7,624
693
36
3
0
150,715
0
L
Hachiman
6,674
607
27
2
0
155,337
0
W
Ares
7,922
720
8
1
0
178,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role