Player Matchup

Chronos
Chronos
Silver II
HAZZY JU1CE
Chronos
Silver II
Level 158
God Stats
4W - 4L
1,743 SR
Queue Stats
11W - 13L
1,533 MMR
Party 1
Tyr
Tyr
Gold IV
JEBUS JU1CE
Tyr
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,590 MMR
Party 1
Medusa
Medusa
Silver IV
SLOSHY JU1CE
Medusa
Silver IV
Level 85
God Stats
0W - 2L
1,429 SR
Queue Stats
21W - 19L
1,342 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,557 SR
1,488 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,685 SR
1,484 MMR
Kumbhakarna
Kumbhakarna
Gold IV
Empathizes
Kumbhakarna
Gold IV
Level 138
God Stats
4W - 0L
1,809 SR
Queue Stats
44W - 37L
1,291 MMR
Party 2
Anhur
Anhur
Gold IV
II B L AD E z I
Anhur
Gold IV
Level 129
God Stats
6W - 7L
1,266 SR
Queue Stats
252W - 292L
1,484 MMR
Solo
Chang'e
Chang'e
Platinum IV
berrgg
Chang'e
Platinum IV
Level 149
God Stats
22W - 6L
1,980 SR
Queue Stats
124W - 93L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HAZZY JU1CE
Chronos
17
10 / 5 / 3
16,766
645
21,156
28,489
9,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 7 / 9
15,106
581
18,510
23,669
33,080
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
15
3 / 7 / 9
15,301
589
20,291
15,804
5,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
HeimdallrYemojaCu ChulainnChaacKukulkan

VS

Bans
ZeusAgniSkadiAnubisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Empathizes
Kumbhakarna
18
7 / 2 / 10
18,053
694
8,667
29,146
40,729
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 12 / 9
15,194
584
17,535
21,311
8,267
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
berrgg
Chang'e
19
8 / 3 / 9
17,900
688
27,567
24,693
14,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
17
Kills
19
19
Deaths
17
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Empathizes
Kumbhakarna
7
2
10
6
L
Chronos
HAZZY JU1CE
Chronos
10
5
3
2.3
W
4
12
9
0.71
L
4
7
9
1.21
L
Medusa
3
7
9
1.07
W
Chang'e
berrgg
Chang'e
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,957
Damage
53,769
67,962
Taken
75,150
47,432
Mitigated
63,845
12,106
Healing
30,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Empathizes
Kumbhakarna
8,667
939
1,765
4,223
29,146
40,729
508
8,143
21,003
25,121
0
L
Chronos
HAZZY JU1CE
Chronos
21,156
7,865
0
6,581
28,489
9,194
2,047
16,883
11,606
84,811
0
W
17,535
8,396
0
1,604
21,311
8,267
1,249
7,415
13,896
0
68,889
L
18,510
3,138
0
3,936
23,669
33,080
0
10,340
13,329
0
55,709
L
Medusa
20,291
8,497
0
1,589
15,804
5,158
1,009
8,721
7,083
0
73,653
W
Chang'e
berrgg
Chang'e
27,567
1,904
8,762
14,283
24,693
14,849
1,479
5,626
19,067
136,057
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
51,147
279
Minions Killed
306
0
Camps Cleared
0
1,313,365
Distance Traveled
1,392,492
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
18,053
694
30
1
0
522,283
2
L
Chronos
16,766
645
120
5
0
433,853
2
W
Anhur
15,194
584
91
4
0
373,188
7
L
Tyr
15,106
581
50
2
0
425,701
6
L
Medusa
15,301
589
109
4
0
453,811
5
W
Chang'e
17,900
688
185
7
0
497,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role