Player Matchup

Da Ji
Da Ji
Bronze III
AxelTheGamer666
Da Ji
Bronze III
Level 33
God Stats
0W - 2L
1,660 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Empathizes
Bacchus
Gold IV
Level 138
God Stats
1W - 2L
1,529 SR
Queue Stats
44W - 37L
1,311 MMR
Party 2
Chang'e
Chang'e
Platinum IV
berrgg
Chang'e
Platinum IV
Level 149
God Stats
22W - 6L
2,053 SR
Queue Stats
124W - 93L
1,689 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,747 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,472 SR
1,406 MMR
Chaac
Chaac
Gold III
LetsAllBSoviets
Chaac
Gold III
Level 133
God Stats
1W - 1L
1,282 SR
Queue Stats
37W - 40L
1,457 MMR
Party 1
Izanami
Izanami
Silver I
Miss Macchiato
Izanami
Silver I
Level 88
God Stats
31W - 24L
1,634 SR
Queue Stats
45W - 43L
1,261 MMR
Party 1
Cerberus
Cerberus
Silver II
Nxro US
Cerberus
Silver II
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 8 / 2
13,193
776
11,421
17,081
7,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Empathizes
Bacchus
11
2 / 6 / 5
11,102
653
8,362
15,707
16,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
berrgg
Chang'e
12
2 / 8 / 6
10,722
631
15,879
13,843
3,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
YemojaPersephoneOdinBastet

VS

Bans
KumbhakarnaHeimdallrSkadiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 10
11,603
683
13,674
18,794
23,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 9
11,680
687
8,614
10,446
3,996
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Nxro US
Cerberus
13
11 / 4 / 10
13,296
782
13,506
17,808
21,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
22
22
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
Bacchus
Empathizes
Bacchus
2
6
5
0.75
W
6
6
10
1.83
W
5
2
9
4.75
W
Cerberus
Nxro US
Cerberus
11
4
10
4
L
Chang'e
berrgg
Chang'e
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
35,794
46,631
Taken
47,048
26,911
Mitigated
48,669
12,036
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,421
4,052
0
1,906
17,081
7,077
0
3,723
13,358
0
35,672
L
Bacchus
Empathizes
Bacchus
8,362
389
403
2,270
15,707
16,420
0
5,237
10,470
19,990
0
W
13,674
2,180
0
4,921
18,794
23,148
100
9,469
9,325
372
35,496
W
8,614
6,318
0
1,731
10,446
3,996
2,227
4,785
5,661
0
47,274
W
Cerberus
Nxro US
Cerberus
13,506
765
0
3,637
17,808
21,525
342
10,230
7,578
34,807
0
L
Chang'e
berrgg
Chang'e
15,879
1,281
2,881
4,576
13,843
3,414
132
4,846
8,997
61,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
36,579
142
Minions Killed
187
0
Camps Cleared
0
884,139
Distance Traveled
918,764
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,193
776
46
3
0
283,544
4
L
Bacchus
11,102
653
20
1
0
320,266
3
W
Chaac
11,603
683
38
2
0
322,051
3
W
Izanami
11,680
687
88
5
0
309,963
4
W
Cerberus
13,296
782
61
4
0
286,750
2
L
Chang'e
10,722
631
76
4
0
280,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role