Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DMCHUG
Kuzenbo
Level 90
God Stats
6W - 11L
1,306 SR
Queue Stats
254W - 239L
1,346 Elo+
Solo
Guan Yu
Guan Yu
The_Weav00
Guan Yu
Level 57
God Stats
3W - 2L
1,813 SR
Queue Stats
314W - 305L
1,319 Elo+
Solo
Ra
Ra
rAnCID_ak47
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,312 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,395 Elo+

VS

Team Averages
Level 83
1,514 SR
1,423 Elo+
Ao Kuang
Ao Kuang
L3AFY BUG14
Ao Kuang
Level 88
God Stats
4W - 5L
1,517 SR
Queue Stats
99W - 98L
1,356 Elo+
Solo
Neith
Neith
SmigoForasteiro
Neith
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,255 Elo+
Solo
Bellona
Bellona
ThisDudeHereMan
Bellona
Level 54
God Stats
3W - 1L
1,293 SR
Queue Stats
236W - 241L
1,344 Elo+
Solo
Apollo
Apollo
Wolbers Flame
Apollo
Level 65
God Stats
2W - 1L
1,762 SR
Queue Stats
38W - 42L
1,605 Elo+
Party 1
Hercules
Hercules
the beast pro21
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 1 / 0
3,451
690
439
2,819
624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hou Yi
 
Hou Yi
4
1 / 0 / 1
3,259
652
1,528
1,868
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
DMCHUG
Kuzenbo
4
1 / 0 / 1
3,363
673
1,074
2,174
871
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
The_Weav00
Guan Yu
1
0 / 0 / 0
930
186
0
0
0
7
2 / 0 / 0
4,067
813
1,072
1,620
401
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
L3AFY BUG14
Ao Kuang
5
0 / 0 / 0
3,496
699
68
2,032
430
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 0
2,952
590
1,828
1,315
282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,689
738
1,075
1,983
1,712
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
3,215
643
649
1,714
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
4
0 / 2 / 0
2,991
598
762
2,412
718
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Hou Yi
 
Hou Yi
1
0
1
1.5
L
Kuzenbo
DMCHUG
Kuzenbo
1
0
1
1.5
W
Ao Kuang
L3AFY BUG14
Ao Kuang
0
0
0
0
W
0
0
0
0
L
Guan Yu
The_Weav00
Guan Yu
0
0
0
0
W
1
1
0
1
W
0
2
0
0
L
2
0
0
2
W
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,113
Damage
4,382
8,481
Taken
9,456
2,253
Mitigated
3,621
3,672
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
439
295
0
1,409
2,819
624
0
0
2,819
0
10,520
L
Hou Yi
 
Hou Yi
1,528
877
198
451
1,868
357
0
0
1,868
0
7,200
L
Kuzenbo
DMCHUG
Kuzenbo
1,074
687
186
686
2,174
871
0
0
2,174
4,581
0
W
Ao Kuang
L3AFY BUG14
Ao Kuang
68
0
0
913
2,032
430
0
142
1,890
14,901
0
W
1,828
995
0
753
1,315
282
0
607
708
0
8,994
L
Guan Yu
The_Weav00
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
1,075
329
0
800
1,983
1,712
585
0
1,983
0
12,202
W
649
334
0
0
1,714
479
217
930
784
0
9,921
L
1,072
110
0
742
1,620
401
30
68
1,552
16,944
0
W
Hercules
762
319
0
103
2,412
718
0
467
1,945
0
4,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,070
Gold Earned
16,343
84
Minions Killed
105
0
Camps Cleared
0
366,064
Distance Traveled
417,435
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,451
690
25
5
0
96,606
0
L
Hou Yi
3,259
652
13
3
0
87,353
1
L
Kuzenbo
3,363
673
7
1
0
94,010
2
W
Ao Kuang
3,496
699
33
7
0
80,518
0
W
Neith
2,952
590
20
4
0
76,586
1
L
Guan Yu
930
186
0
0
0
0
0
W
Bellona
3,689
738
21
4
0
89,844
0
W
Apollo
3,215
643
21
4
0
82,093
1
L
Ra
4,067
813
39
8
0
88,095
1
W
Hercules
2,991
598
10
2
0
88,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role