Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
10W - 8L
1,523 SR
Queue Stats
101W - 101L
1,493 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 16
God Stats
13W - 9L
1,640 SR
Queue Stats
105W - 101L
1,493 Elo+
Party 1
Erlang Shen
Erlang Shen
Xipo34
Erlang Shen
Level 24
God Stats
11W - 15L
1,364 SR
Queue Stats
273W - 332L
1,441 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,475 Elo+

VS

Team Averages
Level 14
1,483 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 3L
1,450 SR
Queue Stats
2W - 6L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
BobbyMaroni
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,866 Elo+
Party 2
Odin
Odin
arthuroconnor
Odin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 6
11,634
612
10,817
13,284
3,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
 
Chaac
16
7 / 4 / 5
13,604
716
15,487
19,299
24,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
Xipo34
Erlang Shen
15
5 / 7 / 4
13,697
721
11,164
17,424
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 9
11,326
596
7,903
12,876
5,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BobbyMaroni
Baron Samedi
15
9 / 5 / 6
13,611
716
24,344
18,378
10,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 2 / 7
12,446
655
6,514
13,001
16,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
13
Kills
15
15
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
6
1
W
Chaac
 
Chaac
7
4
5
2.38
L
Medusa
 
Medusa
1
6
9
0.92
L
Baron Samedi
BobbyMaroni
Baron Samedi
9
5
6
2.4
W
Erlang Shen
Xipo34
Erlang Shen
5
7
4
1
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
38,761
50,007
Taken
44,255
35,440
Mitigated
31,763
18,447
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,817
481
346
2,753
13,284
3,931
544
7,762
5,522
53,818
0
W
Chaac
 
Chaac
15,487
493
811
10,338
19,299
24,034
28
9,044
10,255
1,459
49,061
L
Medusa
 
Medusa
7,903
4,645
0
0
12,876
5,254
1,057
2,332
10,544
0
37,714
L
Baron Samedi
BobbyMaroni
Baron Samedi
24,344
1,390
3,670
8,868
18,378
10,132
75
3,708
14,670
68,930
0
W
Erlang Shen
Xipo34
Erlang Shen
11,164
4,269
0
4,199
17,424
7,475
1,461
7,581
9,843
0
61,015
L
6,514
2,761
0
600
13,001
16,377
0
5,199
7,802
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
37,383
239
Minions Killed
193
0
Camps Cleared
0
1,036,161
Distance Traveled
931,683
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,634
612
83
4
0
294,632
0
W
Chaac
13,604
716
77
4
0
384,864
5
L
Medusa
11,326
596
62
3
0
295,739
2
L
Baron Samedi
13,611
716
102
5
0
327,946
1
W
Erlang Shen
13,697
721
79
4
0
356,665
2
L
Odin
12,446
655
29
2
0
307,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role