Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ares
Ares
Proj3ctDaryl
Ares
Level 14
God Stats
5W - 3L
1,869 SR
Queue Stats
77W - 52L
1,633 Elo+
Solo
Discordia
Discordia
RyuzakiRenna
Discordia
Level 26
God Stats
3W - 4L
1,476 SR
Queue Stats
23W - 17L
1,497 Elo+
Solo
Neith
Neith
darkhood88
Neith
Level 8
God Stats
5W - 4L
1,700 SR
Queue Stats
8W - 8L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
maxi9192
Sun Wukong
Level 7
God Stats
4W - 6L
1,517 SR
Queue Stats
4W - 6L
1,445 Elo+
Solo
Team Averages
Level 12
1,612 SR
1,481 Elo+

VS

Team Averages
Level 20
1,396 SR
1,431 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GrandMasterAL3X
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
McFatty420_
Da Ji
Level 28
God Stats
6W - 12L
1,417 SR
Queue Stats
60W - 85L
1,370 Elo+
Party 1
Izanami
Izanami
Mufasaa010
Izanami
Level 29
God Stats
8W - 8L
1,320 SR
Queue Stats
73W - 102L
1,413 Elo+
Party 1
Merlin
Merlin
TheHolyBappo
Merlin
Level 23
God Stats
22W - 28L
1,243 SR
Queue Stats
42W - 65L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 8 / 2
7,242
362
1,284
10,625
2,501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

15
4 / 5 / 6
9,407
470
7,281
14,563
17,629
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RyuzakiRenna
Discordia
15
18 / 4 / 1
10,324
516
14,235
7,370
2,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
2 / 3 / 3
8,988
449
11,443
10,824
4,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
maxi9192
Sun Wukong
16
7 / 5 / 14
10,732
537
11,782
17,892
9,530
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
7 / 4 / 0
10,627
531
13,740
14,970
7,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
10
1 / 9 / 3
8,158
408
5,708
13,084
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 3
9,950
498
8,534
11,413
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Mufasaa010
Izanami
15
10 / 4 / 2
11,126
556
10,387
10,635
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
1 / 13 / 4
8,395
420
7,578
13,796
3,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
33
Kills
24
25
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
2
0.38
W
Heimdallr
 
Heimdallr
7
4
0
1.75
W
Thanatos
1
9
3
0.28
W
5
3
3
2.17
W
Izanami
Mufasaa010
Izanami
10
4
2
2.75
L
4
5
6
1.4
L
Discordia
RyuzakiRenna
Discordia
18
4
1
4.63
W
Merlin
1
13
4
0.23
L
Neith
2
3
3
1.17
L
Sun Wukong
maxi9192
Sun Wukong
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,025
Damage
45,947
61,274
Taken
63,898
36,151
Mitigated
24,074
6,414
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,284
865
0
401
10,625
2,501
168
470
10,155
0
8,553
W
Heimdallr
 
Heimdallr
13,740
7,619
0
3,628
14,970
7,099
5,994
1,699
13,271
0
76,208
W
Thanatos
5,708
2,207
0
4,172
13,084
4,354
350
4,491
8,593
0
28,428
W
8,534
2,874
0
1,038
11,413
5,066
1,938
2,153
9,260
0
39,042
W
Izanami
Mufasaa010
Izanami
10,387
7,423
401
2,119
10,635
3,601
2,034
5,135
5,500
0
50,433
L
7,281
441
261
2,215
14,563
17,629
26
884
13,679
33,554
0
L
Discordia
RyuzakiRenna
Discordia
14,235
750
0
1,134
7,370
2,397
792
1,815
5,555
38,093
0
W
Merlin
7,578
1,276
221
755
13,796
3,954
242
8,038
5,758
32,747
0
L
Neith
11,443
7,268
0
1,104
10,824
4,094
1,034
483
10,341
0
46,911
L
Sun Wukong
maxi9192
Sun Wukong
11,782
3,415
0
1,299
17,892
9,530
1,270
3,926
13,966
0
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
48,256
298
Minions Killed
340
0
Camps Cleared
0
1,658,133
Distance Traveled
1,601,709
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,242
362
10
1
0
334,356
0
W
Heimdallr
10,627
531
118
6
0
310,969
0
W
Thanatos
8,158
408
39
2
0
307,594
0
W
Da Ji
9,950
498
57
3
0
335,431
4
W
Izanami
11,126
556
83
4
0
346,154
2
L
Ares
9,407
470
58
3
0
346,334
2
L
Discordia
10,324
516
58
3
0
251,042
0
W
Merlin
8,395
420
43
2
0
301,561
1
L
Neith
8,988
449
87
4
0
310,458
2
L
Sun Wukong
10,732
537
85
4
0
415,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role