Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
7W - 1L
1,500 SR
Queue Stats
263W - 246L
1,511 Elo+
Solo
Fenrir
Fenrir
Buzurulo67
Fenrir
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 84L
1,499 Elo+
Party 2
Terra
Terra
HIPPIEGAYMER28
Terra
Level 103
God Stats
4W - 1L
1,706 SR
Queue Stats
76W - 73L
1,427 Elo+
Party 2
Khepri
Khepri
Ulquiorra_TM
Khepri
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 172L
1,419 Elo+
Solo
Geb
Geb
andreselizondo90
Geb
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 98L
1,446 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,460 Elo+

VS

Team Averages
Level 113
1,436 SR
1,539 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
R3dsk1n1993
Ra
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 85L
1,618 Elo+
Solo
Nu Wa
Nu Wa
Ryly uwu
Nu Wa
Level 110
God Stats
2W - 2L
1,318 SR
Queue Stats
64W - 59L
1,540 Elo+
Party 1
Athena
Athena
Six WereWolves
Athena
Level 107
God Stats
0W - 1L
1,364 SR
Queue Stats
30W - 28L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 2 / 15
12,767
798
14,564
18,505
15,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Buzurulo67
Fenrir
19
8 / 6 / 16
12,300
769
15,739
23,445
22,163
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 22
11,410
713
15,930
27,175
33,375
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
17
3 / 5 / 14
10,525
658
9,582
23,834
31,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 3 / 17
11,355
710
9,803
22,919
22,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
11 / 6 / 8
12,556
785
17,329
13,259
5,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
18
2 / 6 / 16
10,797
675
13,948
12,189
5,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 8
10,262
641
19,997
18,867
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Ryly uwu
Nu Wa
19
4 / 4 / 14
11,070
692
26,704
9,740
3,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 18
9,420
589
4,485
18,716
18,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
85
30
Kills
21
21
Deaths
30
84
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
15
7.75
L
Anhur
 
Anhur
11
6
8
2.5
L
Hachiman
 
Hachiman
2
6
16
1.67
W
Fenrir
Buzurulo67
Fenrir
8
6
16
2.67
W
4
5
22
3
L
4
9
8
0.89
L
Nu Wa
Ryly uwu
Nu Wa
4
4
14
2.75
L
0
5
18
1.8
W
Khepri
3
5
14
2
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
82,463
115,878
Taken
72,771
124,994
Mitigated
42,097
58,787
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,564
2,375
4,882
3,136
18,505
15,359
1,613
7,296
11,209
0
36,144
L
Anhur
 
Anhur
17,329
9,741
270
2,100
13,259
5,832
1,069
6,866
6,393
0
33,523
L
Hachiman
 
Hachiman
13,948
9,151
425
1,249
12,189
5,145
434
5,983
6,206
0
28,823
W
Fenrir
Buzurulo67
Fenrir
15,739
5,511
4,027
3,665
23,445
22,163
1,076
13,588
9,857
0
25,574
W
15,930
1,287
23,451
8,984
27,175
33,375
695
11,441
15,734
34,880
0
L
19,997
1,148
2,417
5,917
18,867
8,468
56
8,940
9,927
35,464
0
L
Nu Wa
Ryly uwu
Nu Wa
26,704
5,059
1,796
1,563
9,740
3,924
690
4,134
5,606
50,288
0
L
4,485
2,049
1,761
1,910
18,716
18,728
0
9,392
9,324
8,814
0
W
Khepri
9,582
498
2,711
1,064
23,834
31,183
1,053
9,581
14,253
24,022
0
W
9,803
412
3,295
3,572
22,919
22,914
1,292
9,280
13,639
24,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
54,105
121
Minions Killed
154
0
Camps Cleared
0
1,484,541
Distance Traveled
1,214,823
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,767
798
37
2
0
312,630
0
L
Anhur
12,556
785
34
2
0
207,520
3
L
Hachiman
10,797
675
34
2
0
245,377
0
W
Fenrir
12,300
769
11
1
0
324,122
5
W
Terra
11,410
713
30
2
0
300,877
0
L
Ra
10,262
641
30
2
0
231,748
0
L
Nu Wa
11,070
692
47
3
0
273,504
0
L
Athena
9,420
589
9
1
0
256,674
0
W
Khepri
10,525
658
14
1
0
237,193
1
W
Geb
11,355
710
29
2
0
309,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role