Player Matchup

Eset
Eset
 
Eset
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ArcticGolf
Ah Muzen Cab
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
439W - 430L
1,340 Elo+
Party 3
Bacchus
Bacchus
Randgríd
Bacchus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,494 Elo+
Solo
Scylla
Scylla
RyuMinnie
Scylla
Level 106
God Stats
0W - 2L
1,397 SR
Queue Stats
47W - 57L
1,389 Elo+
Party 2
Team Averages
Level 118
1,479 SR
1,445 Elo+

VS

Team Averages
Level 99
1,500 SR
1,503 Elo+
Fenrir
Fenrir
Mello0212
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 127L
1,437 Elo+
Party 1
Cupid
Cupid
UltimA_SombrA22
Cupid
Level 101
God Stats
14W - 2L
1,500 SR
Queue Stats
260W - 276L
1,509 Elo+
Solo
Merlin
Merlin
X D3M0NIK X
Merlin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,472 Elo+
Solo
Achilles
Achilles
break_Ex
Achilles
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 117L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
lonewolverine10
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 4 / 7
10,617
664
15,738
12,567
5,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
17
3 / 5 / 4
10,196
637
11,788
17,864
9,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ArcticGolf
Ah Muzen Cab
18
2 / 3 / 5
10,009
626
19,328
14,070
5,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Randgríd
Bacchus
14
0 / 7 / 5
8,788
549
8,359
17,864
18,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
RyuMinnie
Scylla
19
5 / 3 / 6
11,516
720
14,051
11,555
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mello0212
Fenrir
16
1 / 5 / 10
10,129
633
5,113
14,131
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 10
12,253
766
16,929
16,543
7,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
8 / 2 / 10
12,436
777
15,530
11,079
5,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
break_Ex
Achilles
18
5 / 3 / 16
11,202
700
13,471
29,934
31,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 18
11,212
701
17,086
12,261
8,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
14
Kills
22
22
Deaths
14
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
4
7
1.88
L
Zhong Kui
 
Zhong Kui
3
5
4
1
L
Ah Muzen Cab
ArcticGolf
Ah Muzen Cab
2
3
5
1.5
W
Fenrir
Mello0212
Fenrir
1
5
10
1.2
L
Bacchus
Randgríd
Bacchus
0
7
5
0.36
L
Scylla
RyuMinnie
Scylla
5
3
6
2.67
W
6
1
10
11
W
Merlin
8
2
10
6.5
W
Achilles
break_Ex
Achilles
5
3
16
4.33
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,264
Damage
68,129
73,920
Taken
83,948
44,529
Mitigated
58,300
25,882
Healing
44,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,738
53
1,816
2,389
12,567
5,450
0
6,188
6,379
26,892
0
L
Zhong Kui
 
Zhong Kui
11,788
567
1,556
4,616
17,864
9,808
0
6,401
11,463
29,358
0
L
Ah Muzen Cab
ArcticGolf
Ah Muzen Cab
19,328
4,771
990
3,933
14,070
5,969
0
6,770
7,300
0
44,423
W
Fenrir
Mello0212
Fenrir
5,113
575
2,050
2,318
14,131
5,981
1,336
8,084
6,047
0
6,962
L
Bacchus
Randgríd
Bacchus
8,359
548
2,706
2,662
17,864
18,491
0
7,096
10,768
18,232
0
L
Scylla
RyuMinnie
Scylla
14,051
1,520
2,606
2,608
11,555
4,811
0
6,161
5,394
41,696
0
W
16,929
6,107
9,240
8,925
16,543
7,650
2,120
9,335
7,208
0
45,453
W
Merlin
15,530
1,510
1,647
1,791
11,079
5,209
0
6,656
4,423
44,374
0
W
Achilles
break_Ex
Achilles
13,471
2,504
2,487
11,647
29,934
31,343
371
18,867
11,067
0
21,438
W
17,086
3,175
1,297
3,176
12,261
8,117
1,705
6,994
5,267
32,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
57,232
189
Minions Killed
210
0
Camps Cleared
0
1,378,735
Distance Traveled
1,401,208
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,617
664
28
2
0
295,317
1
L
Zhong Kui
10,196
637
31
2
0
214,299
0
L
Ah Muzen Cab
10,009
626
40
3
0
299,784
3
W
Fenrir
10,129
633
6
0
0
297,882
0
L
Bacchus
8,788
549
17
1
0
277,221
0
L
Scylla
11,516
720
73
5
0
292,114
0
W
Cupid
12,253
766
85
5
0
277,083
0
W
Merlin
12,436
777
67
4
0
264,730
6
W
Achilles
11,202
700
17
1
0
269,714
1
W
Nu Wa
11,212
701
35
2
0
291,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role