Player Matchup

Arachne
Arachne
Gold I
Diosnt
Arachne
Gold I
Level 140
God Stats
5W - 2L
1,830 SR
Queue Stats
113W - 112L
1,727 MMR
Party 2
Cupid
Cupid
Platinum I
Lethal R2D5
Cupid
Platinum I
Level 158
God Stats
10W - 15L
1,617 SR
Queue Stats
150W - 155L
1,804 MMR
Party 1
Raijin
Raijin
Platinum I
OneeHit
Raijin
Platinum I
Level 160
God Stats
3W - 5L
1,302 SR
Queue Stats
165W - 158L
1,830 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
SiIv3rKnight
Jormungandr
Platinum II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,826 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
l ABADD0N l
Cu Chulainn
Platinum IV
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 50L
1,881 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,550 SR
1,814 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,587 SR
1,755 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
Mullektopeu
Zeus
Platinum III
Level 156
God Stats
17W - 12L
1,331 SR
Queue Stats
511W - 511L
1,826 MMR
Solo
Horus
Horus
Platinum III
Papa Invade
Horus
Platinum III
Level 157
God Stats
18W - 13L
1,862 SR
Queue Stats
121W - 120L
1,895 MMR
Party 3
Thor
Thor
Gold V
Reaxlz
Thor
Gold V
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 84L
1,726 MMR
Party 3
Cernunnos
Cernunnos
Platinum II
VOiD Donutz
Cernunnos
Platinum II
Level 123
God Stats
17W - 8L
1,740 SR
Queue Stats
198W - 181L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diosnt
Arachne
20
9 / 5 / 8
18,707
603
16,456
29,025
17,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 8 / 6
18,990
613
23,570
25,190
8,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
OneeHit
Raijin
20
8 / 1 / 14
18,779
606
30,658
22,990
10,279
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SiIv3rKnight
Jormungandr
20
3 / 5 / 19
17,527
565
22,903
37,064
41,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
l ABADD0N l
Cu Chulainn
20
4 / 3 / 11
16,789
542
27,805
27,291
28,373
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
YemojaBastetHeimdallrOdinKukulkan

VS

Bans
MerlinSkadiKumbhakarnaXing TianEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
1 / 3 / 9
13,049
421
12,310
33,779
59,755
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 12 / 3
14,905
481
26,404
22,885
10,193
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 13
14,840
479
12,283
34,860
43,948
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Reaxlz
Thor
20
4 / 7 / 3
15,311
494
14,847
25,185
10,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
VOiD Donutz
Cernunnos
20
9 / 8 / 7
15,977
515
26,871
25,054
10,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
34
Kills
22
22
Deaths
34
58
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
9
1.83
W
Arachne
Diosnt
Arachne
9
5
8
2.6
W
10
8
6
1.63
L
3
12
3
0.38
W
Raijin
OneeHit
Raijin
8
1
14
15
L
5
4
13
2.88
L
Thor
Reaxlz
Thor
4
7
3
0.79
W
Jormungandr
SiIv3rKnight
Jormungandr
3
5
19
2.5
L
Cernunnos
VOiD Donutz
Cernunnos
9
8
7
1.56
W
Cu Chulainn
l ABADD0N l
Cu Chulainn
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,392
Damage
92,715
141,560
Taken
141,763
105,051
Mitigated
135,212
45,773
Healing
37,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,310
2,820
0
13,776
33,779
59,755
527
10,651
23,128
0
82,702
W
Arachne
Diosnt
Arachne
16,456
10,352
0
14,063
29,025
17,110
1,963
5,432
23,593
0
124,895
W
23,570
15,871
577
10,440
25,190
8,210
7,567
5,518
19,672
0
172,537
L
26,404
1,536
0
509
22,885
10,193
451
8,905
13,980
134,056
0
W
Raijin
OneeHit
Raijin
30,658
1,496
83
5,026
22,990
10,279
2,794
8,984
14,006
144,293
0
L
12,283
5,191
4,243
10,889
34,860
43,948
62
16,045
18,815
0
29,437
L
Thor
Reaxlz
Thor
14,847
3,161
0
4,193
25,185
10,926
0
9,167
16,018
0
137,033
W
Jormungandr
SiIv3rKnight
Jormungandr
22,903
4,365
0
3,772
37,064
41,079
468
7,483
29,581
78,186
0
L
Cernunnos
VOiD Donutz
Cernunnos
26,871
12,857
0
3,408
25,054
10,390
3,375
8,977
16,077
0
106,661
W
Cu Chulainn
l ABADD0N l
Cu Chulainn
27,805
8,731
0
11,812
27,291
28,373
3,007
3,973
23,318
326
105,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,792
Gold Earned
74,082
737
Minions Killed
737
0
Camps Cleared
0
2,892,428
Distance Traveled
2,822,395
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,049
421
135
4
0
642,257
4
W
Arachne
18,707
603
147
5
0
630,413
1
W
Cupid
18,990
613
184
6
0
539,996
2
L
Zeus
14,905
481
228
7
0
464,871
4
W
Raijin
18,779
606
202
7
0
596,946
10
L
Horus
14,840
479
21
1
0
647,462
12
L
Thor
15,311
494
197
6
0
557,371
3
W
Jormungandr
17,527
565
64
2
0
567,066
12
L
Cernunnos
15,977
515
156
5
0
510,434
7
W
Cu Chulainn
16,789
542
140
5
0
558,007
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role