Player Matchup

Fenrir
Fenrir
Pepsical
Fenrir
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 26L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
ThyCasualGamer
Erlang Shen
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,464 Elo+
Party 1
Scylla
Scylla
blackwidowass
Scylla
Level 23
God Stats
11W - 10L
1,531 SR
Queue Stats
39W - 36L
1,529 Elo+
Party 1
Team Averages
Level 15
1,510 SR
1,473 Elo+

VS

Team Averages
Level 11
1,514 SR
1,366 Elo+
Ymir
Ymir
BloodyPath666
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,679 Elo+
Solo
Da Ji
Da Ji
GodHasMyPurpHze
Da Ji
Level 15
God Stats
1W - 6L
1,374 SR
Queue Stats
5W - 10L
1,188 Elo+
Solo
Ne Zha
Ne Zha
max2006252
Ne Zha
Level 7
God Stats
0W - 2L
1,667 SR
Queue Stats
0W - 5L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pepsical
Fenrir
10
4 / 8 / 6
8,937
745
5,903
10,254
3,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
ThyCasualGamer
Erlang Shen
13
9 / 2 / 8
10,434
870
13,601
14,245
13,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 8
9,360
780
8,693
5,291
1,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 3
8,509
709
7,252
16,734
10,782
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 3
8,069
672
6,116
9,055
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
max2006252
Ne Zha
10
5 / 8 / 4
8,952
746
6,514
12,868
4,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
11
12
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
2
4
3
0.88
W
Fenrir
Pepsical
Fenrir
4
8
6
0.88
W
Erlang Shen
ThyCasualGamer
Erlang Shen
9
2
8
6.5
W
4
2
8
4
L
Ne Zha
max2006252
Ne Zha
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
19,882
29,790
Taken
38,657
18,886
Mitigated
18,116
10,013
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
1,567
0
0
16,734
10,782
189
5,088
11,646
26,551
0
L
6,116
1,085
0
0
9,055
3,278
0
1,329
7,726
0
16,275
W
Fenrir
Pepsical
Fenrir
5,903
1,887
536
1,804
10,254
3,618
558
1,805
8,449
0
14,464
W
Erlang Shen
ThyCasualGamer
Erlang Shen
13,601
7,035
236
7,248
14,245
13,872
906
4,511
9,734
0
33,731
W
8,693
1,956
0
189
5,291
1,396
1,253
938
4,353
32,340
0
L
Ne Zha
max2006252
Ne Zha
6,514
3,353
282
3,006
12,868
4,056
0
2,371
10,497
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
25,530
112
Minions Killed
109
0
Camps Cleared
0
565,867
Distance Traveled
580,434
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,509
709
41
3
0
179,415
0
L
Da Ji
8,069
672
30
3
0
206,492
1
W
Fenrir
8,937
745
15
1
0
181,551
0
W
Erlang Shen
10,434
870
36
3
0
211,442
0
W
Scylla
9,360
780
61
5
0
172,874
0
L
Ne Zha
8,952
746
38
3
0
194,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role