Player Matchup

Zeus
Zeus
HonkShoe
Zeus
Level 106
God Stats
4W - 1L
1,846 SR
Queue Stats
168W - 156L
1,486 Elo+
Solo
Merlin
Merlin
JulioEffect
Merlin
Level 32
God Stats
4W - 2L
1,406 SR
Queue Stats
212W - 136L
1,834 Elo+
Party 1
Geb
Geb
MyNameIsKirk
Geb
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
656W - 609L
1,690 Elo+
Party 1
He Bo
He Bo
Seanpappi
He Bo
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
347W - 330L
1,678 Elo+
Solo
Amaterasu
Amaterasu
Xodeias
Amaterasu
Level 108
God Stats
1W - 3L
1,346 SR
Queue Stats
216W - 215L
1,551 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,648 Elo+

VS

Team Averages
Level 149
1,499 SR
1,630 Elo+
Jormungandr
Jormungandr
Cautsu
Jormungandr
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 285L
1,689 Elo+
Solo
Rama
Rama
FlowyZaL
Rama
Level 116
God Stats
3W - 3L
1,299 SR
Queue Stats
368W - 397L
1,599 Elo+
Solo
Sol
Sol
ImHoudini
Sol
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
453W - 437L
1,671 Elo+
Solo
Geb
Geb
TesseractSphere
Geb
Level 160
God Stats
10W - 12L
1,900 SR
Queue Stats
963W - 1,029L
1,633 Elo+
Solo
Merlin
Merlin
abie
Merlin
Level 155
God Stats
3W - 4L
1,298 SR
Queue Stats
319W - 341L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 4 / 11
14,030
702
28,454
13,226
10,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
11 / 5 / 10
14,680
734
27,349
15,138
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 15
11,951
598
7,226
21,507
24,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Seanpappi
He Bo
20
3 / 4 / 11
13,071
654
17,022
15,111
6,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Xodeias
Amaterasu
20
8 / 1 / 18
14,841
742
27,691
37,038
49,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cautsu
Jormungandr
20
1 / 8 / 8
12,148
607
12,541
27,618
30,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
15
6 / 6 / 3
11,055
553
11,215
13,752
6,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 8
13,081
654
21,112
25,434
10,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 8 / 13
11,978
599
8,022
27,921
31,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
abie
Merlin
20
5 / 6 / 5
12,896
645
22,710
20,038
9,365
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
31
Kills
18
20
Deaths
31
65
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cautsu
Jormungandr
1
8
8
0.63
L
Rama
6
6
3
1.25
W
Zeus
8
4
11
3.38
L
6
3
8
3.33
W
Merlin
11
5
10
3.2
W
1
6
15
1.42
W
He Bo
Seanpappi
He Bo
3
4
11
2.13
L
0
8
13
0.81
W
Amaterasu
Xodeias
Amaterasu
8
1
18
17
L
Merlin
abie
Merlin
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,742
Damage
75,600
102,020
Taken
114,763
96,005
Mitigated
87,449
53,481
Healing
42,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cautsu
Jormungandr
12,541
897
3,678
5,466
27,618
30,013
0
18,571
9,047
38,114
0
L
Rama
11,215
9,289
2,504
2,438
13,752
6,304
0
9,909
3,843
0
17,813
W
Zeus
28,454
1,967
1,138
1,635
13,226
10,082
969
8,951
4,275
53,772
0
L
21,112
5,359
3,381
13,284
25,434
10,461
0
17,975
7,459
47,712
0
W
Merlin
27,349
504
6,045
2,789
15,138
6,375
1,673
12,308
2,830
60,572
0
W
7,226
170
3,900
2,778
21,507
24,267
246
13,543
7,964
15,512
0
W
He Bo
Seanpappi
He Bo
17,022
236
3,230
3,755
15,111
6,006
434
10,820
4,291
41,657
0
L
8,022
341
666
3,923
27,921
31,306
0
19,411
8,510
19,591
0
W
Amaterasu
Xodeias
Amaterasu
27,691
9,094
2,609
25,602
37,038
49,275
3,001
18,763
18,275
0
46,303
L
Merlin
abie
Merlin
22,710
1,141
1,643
5,714
20,038
9,365
211
14,185
5,853
48,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,573
Gold Earned
61,158
219
Minions Killed
192
0
Camps Cleared
0
1,902,531
Distance Traveled
1,584,267
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,148
607
40
2
0
318,453
0
L
Rama
11,055
553
21
1
0
238,968
3
W
Zeus
14,030
702
58
3
0
358,762
0
L
Sol
13,081
654
52
3
0
356,539
1
W
Merlin
14,680
734
52
3
0
346,092
1
W
Geb
11,951
598
14
1
0
417,461
0
W
He Bo
13,071
654
69
3
0
395,366
3
L
Geb
11,978
599
21
1
0
331,563
1
W
Amaterasu
14,841
742
26
1
0
384,850
8
L
Merlin
12,896
645
58
3
0
338,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role