Player Matchup

Skadi
Skadi
AJAX2217
Skadi
Level 18
God Stats
16W - 10L
1,635 SR
Queue Stats
79W - 95L
1,282 Elo+
Solo
Da Ji
Da Ji
Promizer_
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
988 Elo+
Party 2
Ymir
Ymir
antonio49000
Ymir
Level 19
God Stats
1W - 0L
1,881 SR
Queue Stats
1W - 4L
973 Elo+
Party 2
Team Averages
Level 18
1,672 SR
1,081 Elo+

VS

Team Averages
Level 16
1,415 SR
1,109 Elo+
Bacchus
Bacchus
Jc_off
Bacchus
Level 18
God Stats
7W - 8L
1,363 SR
Queue Stats
11W - 15L
1,160 Elo+
Party 1
Serqet
Serqet
siljespd1234
Serqet
Level 17
God Stats
0W - 2L
1,383 SR
Queue Stats
2W - 7L
1,123 Elo+
Solo
Hel
Hel
xrodrix675
Hel
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
8W - 20L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AJAX2217
Skadi
10
1 / 3 / 14
8,661
666
6,321
7,217
2,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Promizer_
Da Ji
12
17 / 5 / 3
11,662
897
10,813
10,024
3,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 15
9,210
708
6,311
10,514
6,595
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jc_off
Bacchus
10
2 / 5 / 6
8,931
687
5,888
10,378
15,673
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
10
7 / 8 / 1
8,848
681
7,240
12,402
3,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 7 / 6
8,701
669
6,658
9,033
6,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
11
11
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
AJAX2217
Skadi
1
3
14
2.67
L
Bacchus
Jc_off
Bacchus
2
5
6
1
W
Da Ji
Promizer_
Da Ji
17
5
3
3.7
W
2
3
15
3.17
L
Serqet
7
8
1
0.94
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
19,786
27,755
Taken
31,813
12,253
Mitigated
26,440
2,465
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AJAX2217
Skadi
6,321
4,296
0
0
7,217
2,027
561
2,791
4,078
0
24,196
L
Bacchus
Jc_off
Bacchus
5,888
655
0
0
10,378
15,673
0
2,498
7,880
14,286
0
W
Da Ji
Promizer_
Da Ji
10,813
5,012
0
1,800
10,024
3,631
1,885
4,507
5,314
0
22,940
W
6,311
1,265
0
665
10,514
6,595
300
5,272
4,842
17,465
0
L
Serqet
7,240
1,578
0
190
12,402
3,994
296
2,880
9,522
0
17,611
L
6,658
1,223
477
349
9,033
6,773
290
985
8,048
24,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
26,480
87
Minions Killed
70
0
Camps Cleared
0
556,360
Distance Traveled
551,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,661
666
33
3
0
180,259
0
L
Bacchus
8,931
687
17
1
0
179,035
2
W
Da Ji
11,662
897
22
2
0
212,970
0
W
Ymir
9,210
708
32
2
0
163,131
0
L
Serqet
8,848
681
18
1
0
200,316
3
L
Hel
8,701
669
35
3
0
171,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role