Player Matchup

Cerberus
Cerberus
AcheronsZelot
Cerberus
Level 48
God Stats
4W - 3L
1,487 SR
Queue Stats
222W - 223L
1,475 Elo+
Solo
Fenrir
Fenrir
Advarious
Fenrir
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Chief_evy416
Hun Batz
Level 98
God Stats
0W - 6L
1,500 SR
Queue Stats
252W - 269L
1,384 Elo+
Solo
Awilix
Awilix
Woodz-dragon
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,077 Elo+
Party 1
Hercules
Hercules
zappySPL
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,454 SR
1,387 Elo+

VS

Team Averages
Level 135
1,543 SR
1,414 Elo+
Merlin
Merlin
 
Merlin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
InFamouS ShAkA
Fenrir
Level 155
God Stats
6W - 8L
1,500 SR
Queue Stats
573W - 536L
1,326 Elo+
Solo
Chronos
Chronos
KrixuzXthesequel
Chronos
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
705W - 717L
1,459 Elo+
Solo
He Bo
He Bo
LighOfDeath
He Bo
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 148L
1,374 Elo+
Solo
Hachiman
Hachiman
TheFubu_69
Hachiman
Level 121
God Stats
12W - 16L
1,715 SR
Queue Stats
1,155W - 1,166L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcheronsZelot
Cerberus
19
7 / 8 / 9
11,775
736
14,592
22,737
25,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Advarious
Fenrir
17
2 / 8 / 5
9,741
609
4,641
14,908
14,194
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hun Batz
Chief_evy416
Hun Batz
17
4 / 9 / 6
11,228
702
8,297
16,284
10,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
18
5 / 9 / 9
11,301
706
10,618
16,282
7,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
zappySPL
Hercules
17
1 / 1 / 9
10,754
672
4,253
7,126
6,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Boots

Boots

+6%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 1 / 16
13,395
837
24,891
8,641
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 6 / 13
12,555
785
9,111
13,414
7,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 14
10,468
654
5,539
10,821
5,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
7 / 6 / 20
12,529
783
15,243
15,611
14,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
TheFubu_69
Hachiman
17
5 / 4 / 14
11,239
702
12,819
10,504
3,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
19
Kills
35
35
Deaths
20
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
16
18
L
Cerberus
AcheronsZelot
Cerberus
7
8
9
1.44
L
Fenrir
Advarious
Fenrir
2
8
5
0.56
L
Hun Batz
Chief_evy416
Hun Batz
4
9
6
0.78
W
12
6
13
3.08
W
1
3
14
2.67
W
7
6
20
2.83
W
Hachiman
TheFubu_69
Hachiman
5
4
14
3
L
Awilix
5
9
9
1.06
L
Hercules
zappySPL
Hercules
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
67,603
77,337
Taken
58,991
64,119
Mitigated
34,580
16,253
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,891
1,102
2,609
3,065
8,641
3,890
939
1,877
6,764
55,025
0
L
Cerberus
AcheronsZelot
Cerberus
14,592
521
630
4,238
22,737
25,277
0
13,382
9,355
26,556
0
L
Fenrir
Advarious
Fenrir
4,641
1,104
0
1,587
14,908
14,194
440
9,472
5,436
0
10,936
L
Hun Batz
Chief_evy416
Hun Batz
8,297
2,120
1,109
2,274
16,284
10,989
788
10,233
6,051
0
28,762
W
9,111
2,071
1,159
2,634
13,414
7,464
3,307
1,030
12,384
0
18,696
W
5,539
1,889
2,284
2,530
10,821
5,233
1,208
4,401
6,420
13,063
0
W
15,243
729
1,647
4,023
15,611
14,261
904
3,605
12,006
30,543
0
W
Hachiman
TheFubu_69
Hachiman
12,819
6,263
421
2,505
10,504
3,732
1,743
3,679
6,825
0
26,831
L
Awilix
10,618
4,376
367
2,016
16,282
7,250
83
9,212
7,070
0
23,088
L
Hercules
zappySPL
Hercules
4,253
648
1,198
2,834
7,126
6,409
206
3,374
3,752
0
13,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
60,186
151
Minions Killed
156
0
Camps Cleared
0
1,262,716
Distance Traveled
1,319,481
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,395
837
59
4
0
289,000
0
L
Cerberus
11,775
736
46
3
0
237,579
0
L
Fenrir
9,741
609
16
1
0
250,370
2
L
Hun Batz
11,228
702
49
3
0
261,601
0
W
Fenrir
12,555
785
16
1
0
262,286
0
W
Chronos
10,468
654
19
1
0
274,943
3
W
He Bo
12,529
783
28
2
0
232,468
1
W
Hachiman
11,239
702
34
2
0
260,784
1
L
Awilix
11,301
706
25
2
0
258,772
2
L
Hercules
10,754
672
15
1
0
254,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role