Player Matchup

Fenrir
Fenrir
David82Pl
Fenrir
Level 123
God Stats
21W - 14L
1,805 SR
Queue Stats
200W - 176L
1,499 Elo+
Party 1
Ra
Ra
Herbamixx
Ra
Level 104
God Stats
9W - 5L
1,588 SR
Queue Stats
100W - 78L
1,515 Elo+
Party 1
Chernobog
Chernobog
MrBlackShooter_2
Chernobog
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 210L
1,482 Elo+
Solo
Team Averages
Level 107
1,631 SR
1,499 Elo+

VS

Team Averages
Level 97
1,500 SR
1,527 Elo+
Hachiman
Hachiman
ArgoStonewall
Hachiman
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 125L
1,488 Elo+
Party 2
Chronos
Chronos
dumbinho23456
Chronos
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 125L
1,488 Elo+
Party 2
Fenrir
Fenrir
vincenttrs7
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
David82Pl
Fenrir
13
2 / 6 / 8
12,170
641
7,251
16,338
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 11
13,004
684
11,330
10,775
3,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
17
13 / 4 / 5
14,818
780
24,697
14,654
5,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArgoStonewall
Hachiman
12
1 / 11 / 7
11,378
599
10,116
17,039
4,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
15
7 / 2 / 3
12,527
659
11,529
15,321
5,176
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
6 / 5 / 5
13,396
705
10,062
18,981
12,288
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
18
Kills
14
14
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArgoStonewall
Hachiman
1
11
7
0.41
W
Fenrir
David82Pl
Fenrir
2
6
8
1
W
3
4
11
2.13
W
Chernobog
13
4
5
3.88
L
Chronos
7
2
3
4.25
L
Fenrir
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
31,707
41,767
Taken
51,341
19,551
Mitigated
21,900
13,492
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArgoStonewall
Hachiman
10,116
6,627
15
1,320
17,039
4,436
1,226
4,250
12,789
0
35,959
W
Fenrir
David82Pl
Fenrir
7,251
2,519
0
4,151
16,338
9,740
29
6,069
10,269
0
31,604
W
11,330
435
3,268
5,084
10,775
3,872
393
3,107
7,668
54,860
0
W
Chernobog
24,697
13,437
0
989
14,654
5,939
2,766
2,448
12,206
0
74,079
L
Chronos
11,529
1,769
754
4,568
15,321
5,176
0
2,681
12,640
53,138
0
L
Fenrir
10,062
3,470
0
2,888
18,981
12,288
0
4,513
14,468
0
52,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
37,301
248
Minions Killed
190
0
Camps Cleared
0
989,768
Distance Traveled
909,499
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,378
599
52
3
0
257,172
1
W
Fenrir
12,170
641
38
2
0
333,671
1
W
Ra
13,004
684
98
5
0
337,399
5
W
Chernobog
14,818
780
112
6
0
318,698
2
L
Chronos
12,527
659
73
4
0
358,596
6
L
Fenrir
13,396
705
65
3
0
293,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role