Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
KT-Kam3LTo3
Vamana
Gold IV
Level 69
God Stats
70W - 59L
1,582 SR
Queue Stats
210W - 217L
1,423 MMR
Solo
Merlin
Merlin
Gold IV
Maladaptive_
Merlin
Gold IV
Level 80
God Stats
4W - 7L
1,427 SR
Queue Stats
41W - 46L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,503 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,565 SR
1,199 MMR
Ganesha
Ganesha
Gold IV
AbolishedTube94
Ganesha
Gold IV
Level 111
God Stats
1W - 3L
1,488 SR
Queue Stats
9W - 12L
1,439 MMR
Solo
Odin
Odin
Bronze II
Danielkiller225
Odin
Bronze II
Level 84
God Stats
5W - 6L
1,563 SR
Queue Stats
91W - 81L
1,099 MMR
Party 1
Hades
Hades
Bronze II
XioniX_MADNESS
Hades
Bronze II
Level 92
God Stats
1W - 1L
1,643 SR
Queue Stats
67W - 56L
1,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 7
8,628
664
5,679
9,864
9,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
11
6 / 0 / 3
9,094
700
7,783
13,900
11,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
10
2 / 2 / 5
8,511
655
10,540
5,878
1,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaHeimdallrJormungandrUllrChaac

VS

Bans
BastetScyllaTerraZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
8,215
632
7,367
10,822
6,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 0 / 0
8,110
624
6,764
8,001
4,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
7,446
573
8,252
11,128
7,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
7
4.5
L
0
4
2
0.25
L
2
0
0
2
W
Vamana
6
0
3
7.5
W
Merlin
2
2
5
2.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
22,383
29,642
Taken
29,951
23,169
Mitigated
18,447
8,658
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,679
163
0
1,494
9,864
9,901
13
4,593
5,271
11,147
0
L
7,367
490
906
590
10,822
6,747
0
5,632
5,190
29,473
0
L
6,764
1,431
652
1,739
8,001
4,358
0
4,856
3,145
0
23,790
W
Vamana
7,783
4,235
0
6,674
13,900
11,354
246
8,076
5,824
0
32,246
W
Merlin
10,540
669
0
490
5,878
1,914
145
2,986
2,892
45,008
0
L
8,252
399
395
2,388
11,128
7,342
0
5,776
5,352
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
23,771
145
Minions Killed
119
0
Camps Cleared
0
706,166
Distance Traveled
715,875
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,628
664
11
1
0
245,412
3
L
Ganesha
8,215
632
5
0
0
238,752
5
L
Odin
8,110
624
63
5
0
261,112
2
W
Vamana
9,094
700
53
4
0
271,136
3
W
Merlin
8,511
655
81
6
0
189,618
0
L
Hades
7,446
573
51
4
0
216,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role