Player Matchup

Heimdallr
Heimdallr
FatalDragon_YT
Heimdallr
Level 16
God Stats
0W - 3L
1,469 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Nemesis
Nemesis
Kazecik
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,288 Elo+
Solo
Odin
Odin
LiiTozZ_KiiNG
Odin
Level 25
God Stats
0W - 3L
1,304 SR
Queue Stats
124W - 174L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
champchoppa
Baron Samedi
Level 12
God Stats
0W - 4L
1,207 SR
Queue Stats
1W - 9L
1,016 Elo+
Solo
Kukulkan
Kukulkan
chuubypanz
Kukulkan
Level 24
God Stats
16W - 16L
1,441 SR
Queue Stats
80W - 103L
1,323 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,251 Elo+

VS

Team Averages
Level 15
1,323 SR
1,391 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Set
Set
PR1EST_SNP
Set
Level 17
God Stats
5W - 13L
1,102 SR
Queue Stats
54W - 79L
1,528 Elo+
Solo
Da Ji
Da Ji
RedDream2812
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,231 Elo+
Solo
Jormungandr
Jormungandr
XHenktorX
Jormungandr
Level 28
God Stats
9W - 17L
1,239 SR
Queue Stats
105W - 111L
1,409 Elo+
Solo
Merlin
Merlin
xZxCooperxZx
Merlin
Level 14
God Stats
8W - 4L
1,276 SR
Queue Stats
18W - 20L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FatalDragon_YT
Heimdallr
4
1 / 2 / 0
4,353
396
1,290
2,275
640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Kazecik
Nemesis
7
2 / 4 / 0
5,314
483
2,051
7,180
1,656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,722
429
3,057
5,437
1,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
champchoppa
Baron Samedi
1
0 / 1 / 0
3,644
331
256
502
138
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
chuubypanz
Kukulkan
10
0 / 1 / 0
5,432
494
2,134
4,007
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 0
6,015
547
3,098
4,592
1,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
3 / 0 / 2
5,595
509
2,039
4,340
1,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 1
6,656
605
2,911
5,320
1,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
XHenktorX
Jormungandr
11
3 / 0 / 2
6,274
570
2,867
4,111
2,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
1 / 2 / 4
5,722
520
1,935
3,825
1,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Heimdallr
FatalDragon_YT
Heimdallr
1
2
0
0.5
L
Nemesis
Kazecik
Nemesis
2
4
0
0.5
L
0
5
1
0.1
W
3
0
2
4
W
5
1
1
5.5
W
Jormungandr
XHenktorX
Jormungandr
3
0
2
4
L
Baron Samedi
champchoppa
Baron Samedi
0
1
0
0
L
Kukulkan
chuubypanz
Kukulkan
0
1
0
0
W
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,788
Damage
12,850
19,401
Taken
22,188
5,532
Mitigated
7,317
2,724
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,098
1,891
0
888
4,592
1,427
1,018
1,789
2,803
0
30,095
L
Heimdallr
FatalDragon_YT
Heimdallr
1,290
706
0
0
2,275
640
0
861
1,414
0
8,053
L
Nemesis
Kazecik
Nemesis
2,051
825
0
1,481
7,180
1,656
0
647
6,533
0
20,499
L
3,057
1,447
0
0
5,437
1,798
0
2,923
2,514
0
15,880
W
2,039
874
0
2,186
4,340
1,048
275
0
4,340
0
17,098
W
2,911
516
0
1,452
5,320
1,720
0
147
5,173
0
26,754
W
Jormungandr
XHenktorX
Jormungandr
2,867
845
0
1,118
4,111
2,120
364
0
4,111
25,080
0
L
Baron Samedi
champchoppa
Baron Samedi
256
90
0
0
502
138
0
208
294
1,120
0
L
Kukulkan
chuubypanz
Kukulkan
2,134
278
0
1,243
4,007
1,300
185
163
3,844
29,169
0
W
Merlin
1,935
331
0
439
3,825
1,002
1,041
454
3,371
24,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
30,262
144
Minions Killed
239
0
Camps Cleared
0
666,178
Distance Traveled
1,004,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,015
547
55
5
0
193,324
0
L
Heimdallr
4,353
396
15
1
0
56,751
0
L
Nemesis
5,314
483
40
4
0
170,087
0
L
Odin
4,722
429
25
2
0
203,234
1
W
Set
5,595
509
30
3
0
180,152
0
W
Da Ji
6,656
605
64
6
0
244,156
2
W
Jormungandr
6,274
570
48
4
0
212,211
0
L
Baron Samedi
3,644
331
3
0
0
45,789
0
L
Kukulkan
5,432
494
61
6
0
190,317
0
W
Merlin
5,722
520
42
4
0
174,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role