Player Matchup

Ne Zha
Ne Zha
Silver III
ArturHeart
Ne Zha
Silver III
Level 146
God Stats
1W - 2L
1,473 SR
Queue Stats
32W - 39L
1,112 MMR
Solo
Ra
Ra
Bronze III
FANSU
Ra
Bronze III
Level 64
God Stats
6W - 7L
1,527 SR
Queue Stats
344W - 358L
584 MMR
Solo
Geb
Geb
Gold V
Qzick
Geb
Gold V
Level 146
God Stats
51W - 30L
1,892 SR
Queue Stats
533W - 509L
1,321 MMR
Party 1
Tyr
Tyr
Silver IV
ZainZG
Tyr
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,240 MMR
Solo
Heimdallr
Heimdallr
Silver II
proZyck
Heimdallr
Silver II
Level 122
God Stats
36W - 22L
1,751 SR
Queue Stats
236W - 227L
1,232 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,628 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,455 SR
1,102 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Alexremen
Jormungandr
Silver III
Level 139
God Stats
4W - 6L
1,259 SR
Queue Stats
82W - 92L
1,287 MMR
Solo
Xing Tian
Xing Tian
Silver I
Peraking
Xing Tian
Silver I
Level 105
God Stats
21W - 8L
1,511 SR
Queue Stats
188W - 144L
1,298 MMR
Solo
Zeus
Zeus
Silver I
SP3RMlNATOR
Zeus
Silver I
Level 100
God Stats
17W - 18L
1,499 SR
Queue Stats
37W - 39L
1,306 MMR
Solo
Medusa
Medusa
Bronze III
ellathy
Medusa
Bronze III
Level 57
God Stats
8W - 3L
1,506 SR
Queue Stats
127W - 130L
120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArturHeart
Ne Zha
20
4 / 10 / 4
15,778
526
16,192
26,451
12,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
17
1 / 13 / 1
11,918
397
9,380
23,959
11,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
Qzick
Geb
17
1 / 9 / 10
13,675
456
10,842
35,129
50,744
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
ZainZG
Tyr
19
4 / 7 / 3
14,101
470
8,016
31,550
42,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
proZyck
Heimdallr
20
7 / 3 / 3
15,380
513
22,483
21,235
12,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetYemojaThorArachneEset

VS

Bans
OdinKukulkanXbalanqueBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 1 / 18
16,323
544
14,594
20,079
8,395
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Alexremen
Jormungandr
20
10 / 3 / 20
15,714
524
30,341
20,089
31,751
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Peraking
Xing Tian
18
5 / 4 / 21
15,253
508
12,867
22,646
28,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 4 / 9
17,785
593
38,020
12,086
5,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ellathy
Medusa
20
6 / 6 / 10
14,872
496
12,289
16,786
5,794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
17
Kills
42
42
Deaths
18
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
18
15
W
Jormungandr
Alexremen
Jormungandr
10
3
20
6.67
L
Ne Zha
ArturHeart
Ne Zha
4
10
4
0.6
L
Ra
1
13
1
0.12
W
Xing Tian
Peraking
Xing Tian
5
4
21
3.88
L
Geb
Qzick
Geb
1
9
10
0.67
W
15
4
9
4.88
L
Tyr
ZainZG
Tyr
4
7
3
0.79
W
Medusa
ellathy
Medusa
6
6
10
1.83
L
Heimdallr
proZyck
Heimdallr
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,913
Damage
108,111
138,324
Taken
91,686
130,062
Mitigated
79,623
37,382
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,594
6,009
0
8,664
20,079
8,395
2,179
2,060
18,019
0
141,344
W
Jormungandr
Alexremen
Jormungandr
30,341
6,419
0
1,821
20,089
31,751
1,340
4,864
15,225
106,425
0
L
Ne Zha
ArturHeart
Ne Zha
16,192
2,771
0
8,344
26,451
12,296
0
13,355
13,096
0
117,727
L
Ra
9,380
1,198
4,711
6,653
23,959
11,997
90
18,710
5,249
75,577
0
W
Xing Tian
Peraking
Xing Tian
12,867
1,179
0
1,066
22,646
28,419
314
6,396
16,250
30,522
0
L
Geb
Qzick
Geb
10,842
1,273
0
2,785
35,129
50,744
0
20,724
14,405
39,460
0
W
38,020
1,887
0
839
12,086
5,264
2,908
1,990
9,967
150,393
0
L
Tyr
ZainZG
Tyr
8,016
832
0
8,166
31,550
42,524
220
21,494
10,056
0
74,778
W
Medusa
ellathy
Medusa
12,289
7,342
0
3,048
16,786
5,794
3,190
5,249
11,534
0
93,476
L
Heimdallr
proZyck
Heimdallr
22,483
11,135
0
6,723
21,235
12,501
3,400
10,292
10,943
0
133,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,852
Gold Earned
79,947
641
Minions Killed
639
0
Camps Cleared
0
2,612,708
Distance Traveled
2,895,589
26
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,323
544
180
6
0
695,211
22
W
Jormungandr
15,714
524
129
4
0
536,411
5
L
Ne Zha
15,778
526
187
6
0
543,879
2
L
Ra
11,918
397
118
4
0
480,989
5
W
Xing Tian
15,253
508
35
1
0
557,462
12
L
Geb
13,675
456
28
1
0
528,862
12
W
Zeus
17,785
593
186
6
0
566,298
12
L
Tyr
14,101
470
121
4
0
537,695
3
W
Medusa
14,872
496
109
4
0
540,207
3
L
Heimdallr
15,380
513
187
6
0
521,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role