Player Matchup

Heimdallr
Heimdallr
DutchRandom
Heimdallr
Level 49
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 1L
1,777 Elo+
Party 2
Sol
Sol
JonkoBakker_420
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 2
Bakasura
Bakasura
k1superpm
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,548 Elo+

VS

Team Averages
Level 46
1,561 SR
1,449 Elo+
Chiron
Chiron
FireyNL
Chiron
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
131W - 155L
1,449 Elo+
Solo
Fenrir
Fenrir
FurH Q
Fenrir
Level 83
God Stats
8W - 3L
1,500 SR
Queue Stats
88W - 103L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
SKUNKY M0NK3YS
Ah Puch
Level 27
God Stats
15W - 11L
1,392 SR
Queue Stats
25W - 21L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DutchRandom
Heimdallr
10
0 / 4 / 0
8,154
582
5,569
10,242
3,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 0
7,706
550
4,316
10,411
2,932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
k1superpm
Bakasura
9
0 / 5 / 0
7,685
549
1,848
10,094
3,407
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FireyNL
Chiron
13
8 / 0 / 5
10,462
747
9,696
6,186
2,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
FurH Q
Fenrir
10
3 / 0 / 8
9,145
653
5,547
7,942
5,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 0 / 5
9,845
703
9,819
4,196
1,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
15
15
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DutchRandom
Heimdallr
0
4
0
0
W
Chiron
FireyNL
Chiron
8
0
5
10.5
W
Fenrir
FurH Q
Fenrir
3
0
8
7
L
0
6
0
0
W
4
0
5
6.5
L
Bakasura
k1superpm
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
25,062
30,747
Taken
18,324
10,093
Mitigated
9,335
5,092
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DutchRandom
Heimdallr
5,569
1,158
0
936
10,242
3,754
0
3,269
6,973
0
43,632
W
Chiron
FireyNL
Chiron
9,696
3,318
1,254
2,629
6,186
2,069
1,391
2,226
3,795
0
48,197
W
Fenrir
FurH Q
Fenrir
5,547
1,267
0
1,733
7,942
5,984
159
1,354
6,468
0
17,875
L
4,316
1,956
306
2,366
10,411
2,932
0
3,515
6,896
19,352
0
W
9,819
0
139
826
4,196
1,282
777
855
3,341
38,460
0
L
Bakasura
k1superpm
Bakasura
1,848
1,491
0
1,484
10,094
3,407
0
3,087
7,007
0
8,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
29,452
178
Minions Killed
177
0
Camps Cleared
0
761,758
Distance Traveled
863,698
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,154
582
96
7
0
253,256
4
W
Chiron
10,462
747
83
6
0
235,095
5
W
Fenrir
9,145
653
19
1
0
377,445
4
L
Sol
7,706
550
38
3
0
234,106
0
W
Ah Puch
9,845
703
75
5
0
251,158
0
L
Bakasura
7,685
549
44
3
0
274,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role