Player Matchup

Izanami
Izanami
GorkaLlamazaares
Izanami
Level 116
God Stats
2W - 2L
1,282 SR
Queue Stats
170W - 171L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
HarmbeTheSavior
Baron Samedi
Level 127
God Stats
10W - 7L
1,500 SR
Queue Stats
675W - 734L
1,539 Elo+
Solo
Yemoja
Yemoja
Mavichi
Yemoja
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 71L
1,540 Elo+
Solo
Team Averages
Level 132
1,427 SR
1,542 Elo+

VS

Team Averages
Level 126
1,603 SR
1,592 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
HOCHLEBESOLOO
Vamana
Level 95
God Stats
3W - 3L
1,525 SR
Queue Stats
24W - 19L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
Quequatsu
Baron Samedi
Level 141
God Stats
17W - 5L
1,783 SR
Queue Stats
247W - 186L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
13,898
695
11,851
13,617
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
HarmbeTheSavior
Baron Samedi
15
4 / 8 / 10
13,681
684
14,085
17,982
8,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Mavichi
Yemoja
15
8 / 5 / 8
14,986
749
14,455
17,482
17,755
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 7 / 8
12,093
605
7,549
14,024
6,707
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 4 / 9
13,542
677
18,897
20,926
15,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Quequatsu
Baron Samedi
15
7 / 6 / 6
13,638
682
13,823
15,072
7,331
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
17
Kills
16
16
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
8
0.86
W
5
3
8
3
L
7
4
9
2.88
W
Baron Samedi
HarmbeTheSavior
Baron Samedi
4
8
10
1.13
W
Yemoja
Mavichi
Yemoja
8
5
8
2.4
L
Baron Samedi
Quequatsu
Baron Samedi
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
40,269
49,081
Taken
50,022
30,595
Mitigated
29,951
17,027
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,549
583
0
50
14,024
6,707
0
5,653
8,371
0
32,228
W
11,851
7,873
0
1,806
13,617
4,000
2,400
2,181
11,181
0
82,699
L
18,897
9,049
182
6,953
20,926
15,913
306
12,987
7,939
0
62,624
W
Baron Samedi
HarmbeTheSavior
Baron Samedi
14,085
1,001
3,843
4,482
17,982
8,840
609
5,591
12,391
51,688
0
W
Yemoja
Mavichi
Yemoja
14,455
2,066
4,363
2,533
17,482
17,755
76
6,127
11,110
26,023
0
L
Baron Samedi
Quequatsu
Baron Samedi
13,823
667
1,471
3,352
15,072
7,331
0
10,202
4,870
54,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
39,273
233
Minions Killed
218
0
Camps Cleared
0
980,635
Distance Traveled
1,074,143
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,093
605
52
3
0
353,856
4
W
Izanami
13,898
695
143
7
0
351,115
4
L
Vamana
13,542
677
77
4
0
380,162
3
W
Baron Samedi
13,681
684
77
4
0
311,410
6
W
Yemoja
14,986
749
13
1
0
318,110
6
L
Baron Samedi
13,638
682
89
4
0
340,125
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role