Player Matchup

Sol
Sol
 
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,112 Elo+
Solo
Chernobog
Chernobog
CP961992WB
Chernobog
Level 27
God Stats
28W - 70L
1,403 SR
Queue Stats
191W - 328L
1,339 Elo+
Solo
Terra
Terra
GreatOnizuka239
Terra
Level 25
God Stats
3W - 2L
1,514 SR
Queue Stats
53W - 55L
1,451 Elo+
Solo
Neith
Neith
Miiisla
Neith
Level 10
God Stats
6W - 6L
1,466 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Fenrir
Fenrir
killua6155
Fenrir
Level 10
God Stats
17W - 21L
1,436 SR
Queue Stats
21W - 26L
1,316 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,349 Elo+

VS

Team Averages
Level 20
1,438 SR
1,405 Elo+
Ymir
Ymir
Arystoteles PL
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,406 Elo+
Solo
Nu Wa
Nu Wa
BadFaZe Quasi
Nu Wa
Level 22
God Stats
7W - 3L
1,393 SR
Queue Stats
41W - 37L
1,378 Elo+
Solo
Merlin
Merlin
IM2_LAZY_2_THINK
Merlin
Level 20
God Stats
3W - 0L
1,378 SR
Queue Stats
5W - 4L
1,372 Elo+
Solo
Thor
Thor
Ricar_420
Thor
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 101L
1,343 Elo+
Solo
Rama
Rama
SodiumJim
Rama
Level 15
God Stats
5W - 3L
1,419 SR
Queue Stats
47W - 36L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 0 / 0
9,800
754
361
2,375
617
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
CP961992WB
Chernobog
20
10 / 17 / 5
15,310
1,178
22,479
31,957
12,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
0 / 4 / 14
12,808
985
6,039
28,613
23,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Miiisla
Neith
19
4 / 5 / 8
13,108
1,008
14,029
16,203
5,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
killua6155
Fenrir
20
7 / 15 / 10
14,350
1,104
19,228
42,537
14,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 21
14,542
1,119
17,541
14,947
10,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 5 / 21
15,372
1,182
29,157
14,133
6,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 24
15,308
1,178
30,218
11,972
5,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
5 / 5 / 22
14,056
1,081
13,608
12,561
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
20
7 / 5 / 20
13,961
1,074
24,224
16,459
7,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
149
21
Kills
41
41
Deaths
21
37
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
9
3
21
6.5
W
9
5
21
3.9
L
Chernobog
CP961992WB
Chernobog
10
17
5
0.74
L
0
4
14
1.75
W
11
3
24
7.67
L
Neith
Miiisla
Neith
4
5
8
1.6
W
Thor
5
5
22
3.2
W
Rama
7
5
20
3.4
L
Fenrir
killua6155
Fenrir
7
15
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
114,748
121,685
Taken
70,072
56,502
Mitigated
35,767
14,477
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
361
285
0
76
2,375
617
0
1,710
665
361
0
W
17,541
1,762
303
1,108
14,947
10,957
0
1,248
13,699
27,375
0
W
29,157
8,409
214
1,010
14,133
6,671
0
1,750
12,383
63,382
0
L
Chernobog
CP961992WB
Chernobog
22,479
16,081
0
0
31,957
12,352
0
18,887
13,070
0
70,561
L
6,039
404
2,652
2,424
28,613
23,199
0
19,300
9,313
14,442
0
W
30,218
1,594
0
1,288
11,972
5,084
0
1,095
10,877
50,573
0
L
Neith
Miiisla
Neith
14,029
6,416
0
2,098
16,203
5,827
0
11,705
4,498
0
47,895
W
Thor
13,608
3,438
0
280
12,561
6,048
0
515
12,046
0
36,427
W
Rama
24,224
21,781
0
2,766
16,459
7,007
0
1,792
14,433
0
48,338
L
Fenrir
killua6155
Fenrir
19,228
8,979
0
7,227
42,537
14,507
0
25,314
17,223
0
36,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,376
Gold Earned
73,239
224
Minions Killed
273
2
Camps Cleared
9
869,948
Distance Traveled
990,676
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,800
754
0
0
0
18,856
0
W
Ymir
14,542
1,119
29
2
0
207,294
1
W
Nu Wa
15,372
1,182
94
7
0
171,987
4
L
Chernobog
15,310
1,178
102
8
1
157,798
0
L
Terra
12,808
985
22
2
0
274,984
1
W
Merlin
15,308
1,178
52
4
2
194,871
0
L
Neith
13,108
1,008
75
6
0
180,681
0
W
Thor
14,056
1,081
35
3
7
212,183
1
W
Rama
13,961
1,074
63
5
0
204,341
0
L
Fenrir
14,350
1,104
25
2
1
237,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role