Player Matchup

Sol
Sol
DeluxeAlpaca
Sol
Level 8
God Stats
3W - 5L
1,484 SR
Queue Stats
7W - 19L
1,350 Elo+
Party 1
Nemesis
Nemesis
MWSkull5
Nemesis
Level 84
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Neith
Neith
XXXX MAN 500
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,330 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,352 Elo+

VS

Team Averages
Level 27
1,609 SR
1,405 Elo+
Heimdallr
Heimdallr
Berger The Mann
Heimdallr
Level 18
God Stats
24W - 27L
1,487 SR
Queue Stats
66W - 73L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
Brxcksey
Kukulkan
Level 40
God Stats
15W - 9L
1,755 SR
Queue Stats
238W - 213L
1,434 Elo+
Party 2
Vulcan
Vulcan
HamSandwichDX
Vulcan
Level 23
God Stats
33W - 31L
1,585 SR
Queue Stats
93W - 140L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
9,372
551
2,733
11,389
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MWSkull5
Nemesis
10
5 / 3 / 0
10,252
603
7,991
12,837
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 4
10,060
592
8,691
13,551
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berger The Mann
Heimdallr
11
2 / 4 / 6
10,345
609
10,433
10,700
3,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Brxcksey
Kukulkan
13
6 / 1 / 1
11,589
682
11,722
8,327
2,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 3 / 4
11,159
656
8,791
9,845
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
13
13
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Berger The Mann
Heimdallr
2
4
6
1.25
W
Kukulkan
Brxcksey
Kukulkan
6
1
1
6.5
L
0
6
4
0.33
W
5
3
4
2.33
L
Nemesis
MWSkull5
Nemesis
5
3
0
1.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
30,946
37,777
Taken
28,872
11,151
Mitigated
10,030
10,176
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Berger The Mann
Heimdallr
10,433
5,355
0
3,266
10,700
3,294
140
1,003
9,697
0
26,677
W
Kukulkan
Brxcksey
Kukulkan
11,722
429
573
1,602
8,327
2,642
718
823
7,504
47,123
0
L
2,733
630
660
1,267
11,389
3,127
517
7,361
4,028
21,813
0
W
8,791
2,110
501
1,754
9,845
4,094
811
931
8,914
41,344
0
L
Nemesis
MWSkull5
Nemesis
7,991
1,841
381
1,747
12,837
3,882
376
5,305
7,532
0
19,999
L
8,691
2,903
630
5,491
13,551
4,142
511
7,891
5,660
0
40,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
33,093
132
Minions Killed
180
0
Camps Cleared
0
900,145
Distance Traveled
901,340
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,345
609
33
2
0
287,636
1
W
Kukulkan
11,589
682
80
5
0
336,894
1
L
Sol
9,372
551
39
2
0
228,626
1
W
Vulcan
11,159
656
67
4
0
276,810
0
L
Nemesis
10,252
603
20
1
0
390,920
1
L
Neith
10,060
592
73
4
0
280,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role