Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blackout21
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,567 Elo+
Solo
Rama
Rama
awsomesprinkles
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 176L
1,587 Elo+
Solo
Thor
Thor
savBsavage
Thor
Level 128
God Stats
2W - 3L
1,499 SR
Queue Stats
11W - 15L
1,520 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,535 Elo+

VS

Team Averages
Level 115
1,749 SR
1,621 Elo+
Khepri
Khepri
KalistheGalvanic
Khepri
Level 52
God Stats
28W - 12L
1,894 SR
Queue Stats
53W - 29L
1,782 Elo+
Party 1
Chaac
Chaac
MegaMarvelGuy
Chaac
Level 86
God Stats
6W - 1L
1,456 SR
Queue Stats
8W - 7L
1,343 Elo+
Solo
Olorun
Olorun
Michaelsnakefang
Olorun
Level 147
God Stats
2W - 0L
1,925 SR
Queue Stats
103W - 75L
1,691 Elo+
Party 1
Fenrir
Fenrir
PiHead314
Fenrir
Level 151
God Stats
8W - 7L
1,879 SR
Queue Stats
120W - 94L
1,627 Elo+
Party 1
Ullr
Ullr
myppsmall
Ullr
Level 141
God Stats
3W - 3L
1,590 SR
Queue Stats
99W - 77L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 7 / 4
11,850
846
9,311
17,500
7,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
 
Ah Puch
11
0 / 4 / 0
7,118
508
1,535
6,812
2,030
Bellona
Blackout21
Bellona
17
1 / 8 / 1
9,332
667
10,623
19,026
18,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

16
3 / 10 / 2
10,427
745
9,375
16,743
6,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 10 / 4
8,751
625
8,182
16,670
6,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 22
11,519
823
8,554
12,776
14,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 19
11,505
822
8,629
11,291
10,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 15
13,108
936
12,910
12,188
7,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
PiHead314
Fenrir
19
16 / 1 / 12
14,024
1,002
17,736
12,374
12,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
18
7 / 4 / 17
12,203
872
14,956
15,415
8,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
124
8
Kills
39
39
Deaths
8
11
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
7
4
0.86
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Bellona
Blackout21
Bellona
1
8
1
0.19
W
3
1
22
14
W
3
0
19
12.5
W
10
2
15
8.75
W
Fenrir
PiHead314
Fenrir
16
1
12
22
L
3
10
2
0.4
W
Ullr
7
4
17
3.88
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
62,785
76,751
Taken
64,044
40,564
Mitigated
53,053
7,715
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,311
507
1,788
1,041
17,500
7,775
1
5,526
11,974
39,226
0
L
Ah Puch
 
Ah Puch
1,535
0
0
367
6,812
2,030
0
1,777
5,035
10,460
0
L
Bellona
Blackout21
Bellona
10,623
3,448
207
2,470
19,026
18,268
0
3,810
15,216
4,169
37,666
W
8,554
920
0
580
12,776
14,262
811
2,052
10,724
17,721
0
W
8,629
1,764
0
4,733
11,291
10,492
2,492
2,210
9,081
0
38,615
W
12,910
6,565
1,218
2,043
12,188
7,171
4,048
1,876
10,312
50,210
0
W
Fenrir
PiHead314
Fenrir
17,736
3,721
0
2,633
12,374
12,345
462
2,691
8,192
0
32,657
L
9,375
7,134
0
949
16,743
6,121
0
6,244
10,499
0
26,089
W
Ullr
14,956
9,479
0
2,324
15,415
8,783
1,617
2,933
12,482
0
45,944
L
8,182
526
0
893
16,670
6,370
0
4,487
12,183
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
62,359
219
Minions Killed
312
2
Camps Cleared
7
1,019,626
Distance Traveled
1,447,071
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,850
846
46
3
1
201,821
3
L
Ah Puch
7,118
508
11
1
0
179,801
8
L
Bellona
9,332
667
72
5
0
250,324
3
W
Khepri
11,519
823
26
2
0
307,657
1
W
Chaac
11,505
822
80
6
0
312,298
0
W
Olorun
13,108
936
87
6
4
283,795
2
W
Fenrir
14,024
1,002
38
3
1
306,097
1
L
Rama
10,427
745
44
3
0
200,447
1
W
Ullr
12,203
872
81
6
2
237,224
2
L
Thor
8,751
625
46
3
1
187,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role