Player Matchup

Chang'e
Chang'e
Batman Rises 94
Chang'e
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,258 Elo+
Party 2
Medusa
Medusa
Dragon Chasm
Medusa
Level 119
God Stats
3W - 2L
1,704 SR
Queue Stats
233W - 257L
1,448 Elo+
Party 2
Bastet
Bastet
Triple Ace 45
Bastet
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,791 Elo+
Party 2
Achilles
Achilles
UCatTouchThiz
Achilles
Level 129
God Stats
2W - 0L
1,649 SR
Queue Stats
21W - 14L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
smokeyynights
Aphrodite
Level 160
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 14L
1,188 Elo+
Party 2
Team Averages
Level 115
1,615 SR
1,432 Elo+

VS

Team Averages
Level 117
1,531 SR
1,546 Elo+
Heimdallr
Heimdallr
Darko Kaneki
Heimdallr
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 75L
1,581 Elo+
Party 1
Zeus
Zeus
Jesus Has U
Zeus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KamiKaze9762
Kuzenbo
Level 130
God Stats
2W - 1L
1,937 SR
Queue Stats
65W - 96L
1,590 Elo+
Party 1
Set
Set
iDringus oG
Set
Level 128
God Stats
0W - 2L
1,353 SR
Queue Stats
57W - 92L
1,581 Elo+
Party 1
Achilles
Achilles
o Hazard v
Achilles
Level 118
God Stats
1W - 3L
1,365 SR
Queue Stats
28W - 48L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 25
18,383
735
22,475
32,535
27,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
8 / 4 / 14
18,978
759
16,048
21,840
9,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 11 / 18
18,202
728
15,273
29,847
11,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
UCatTouchThiz
Achilles
20
21 / 6 / 22
22,742
910
37,623
50,308
83,926
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
smokeyynights
Aphrodite
20
24 / 5 / 23
24,107
964
52,393
40,348
20,255
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darko Kaneki
Heimdallr
20
12 / 14 / 8
20,812
832
41,957
31,910
15,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 10 / 5
17,058
682
28,959
21,558
8,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
KamiKaze9762
Kuzenbo
20
3 / 13 / 16
16,808
672
22,047
35,056
57,734
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 12 / 16
16,564
663
17,793
39,103
33,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
o Hazard v
Achilles
20
8 / 16 / 8
18,371
735
20,187
41,371
35,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
84
64
Kills
31
31
Deaths
65
102
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
5
25
3.3
L
Heimdallr
Darko Kaneki
Heimdallr
12
14
8
1.14
W
Medusa
8
4
14
3.75
L
5
10
5
0.75
L
Kuzenbo
KamiKaze9762
Kuzenbo
3
13
16
0.85
W
7
11
18
1.45
W
Achilles
UCatTouchThiz
Achilles
21
6
22
5.33
L
3
12
16
0.92
L
Achilles
o Hazard v
Achilles
8
16
8
0.75
W
Aphrodite
smokeyynights
Aphrodite
24
5
23
7.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,812
Damage
130,943
174,878
Taken
168,998
153,079
Mitigated
150,073
91,568
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,475
2,218
6,224
13,183
32,535
27,386
2,080
9,231
23,304
78,926
0
L
Heimdallr
Darko Kaneki
Heimdallr
41,957
11,187
0
0
31,910
15,343
3,975
17,291
14,347
0
83,669
W
Medusa
16,048
7,743
0
5,971
21,840
9,626
5,826
7,009
14,827
0
105,811
L
28,959
2,074
1,089
1,936
21,558
8,198
124
6,647
14,772
92,533
0
L
Kuzenbo
KamiKaze9762
Kuzenbo
22,047
4,991
1,910
3,248
35,056
57,734
366
18,284
16,002
41,830
1,878
W
15,273
5,849
160
2,313
29,847
11,886
2,049
6,938
22,896
0
39,533
W
Achilles
UCatTouchThiz
Achilles
37,623
9,098
0
14,272
50,308
83,926
1,184
15,480
34,828
611
74,535
L
17,793
7,814
0
2,684
39,103
33,300
513
13,377
25,351
0
54,564
L
Achilles
o Hazard v
Achilles
20,187
6,300
472
2,947
41,371
35,498
349
18,230
22,402
0
51,617
W
Aphrodite
smokeyynights
Aphrodite
52,393
4,007
21,506
27,939
40,348
20,255
1,548
12,567
27,778
111,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,412
Gold Earned
89,613
517
Minions Killed
427
8
Camps Cleared
5
2,386,819
Distance Traveled
1,801,963
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,383
735
116
5
3
537,706
1
L
Heimdallr
20,812
832
102
4
1
319,266
1
W
Medusa
18,978
759
150
6
1
496,824
7
L
Zeus
17,058
682
154
6
3
355,166
2
L
Kuzenbo
16,808
672
42
2
1
400,492
0
W
Bastet
18,202
728
54
2
0
468,693
0
W
Achilles
22,742
910
62
2
2
466,971
1
L
Set
16,564
663
63
3
0
376,395
1
L
Achilles
18,371
735
66
3
0
350,644
1
W
Aphrodite
24,107
964
135
5
2
416,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role