Player Matchup

Horus
Horus
Agtoy
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,669 Elo+
Solo
The Morrigan
The Morrigan
Koozik
The Morrigan
Level 129
God Stats
0W - 4L
1,587 SR
Queue Stats
24W - 30L
1,221 Elo+
Solo
Chaac
Chaac
VOL4EK
Chaac
Level 29
God Stats
22W - 25L
1,324 SR
Queue Stats
249W - 390L
1,351 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,414 Elo+

VS

Team Averages
Level 73
1,482 SR
1,433 Elo+
Scylla
Scylla
DanyTuga
Scylla
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 43L
1,362 Elo+
Solo
Fenrir
Fenrir
Dominatorzz
Fenrir
Level 67
God Stats
36W - 42L
1,446 SR
Queue Stats
182W - 219L
1,436 Elo+
Solo
Rama
Rama
mbmnb
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agtoy
Horus
15
5 / 6 / 9
14,554
693
11,267
21,611
17,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Koozik
The Morrigan
15
4 / 7 / 10
13,740
654
9,521
13,596
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
VOL4EK
Chaac
14
7 / 14 / 6
13,771
656
15,880
31,135
26,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanyTuga
Scylla
17
8 / 3 / 18
15,531
740
23,534
9,867
3,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
15
9 / 8 / 16
15,320
730
9,387
19,281
11,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
mbmnb
Rama
17
10 / 5 / 15
15,562
741
19,352
17,929
7,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
16
Kills
27
27
Deaths
16
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
Agtoy
Horus
5
6
9
1.58
W
Scylla
DanyTuga
Scylla
8
3
18
5.67
W
Fenrir
9
8
16
2.13
L
The Morrigan
Koozik
The Morrigan
4
7
10
1.29
L
Chaac
VOL4EK
Chaac
7
14
6
0.71
W
Rama
mbmnb
Rama
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
52,273
66,342
Taken
47,077
49,253
Mitigated
22,532
10,361
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Agtoy
Horus
11,267
5,434
879
2,554
21,611
17,768
1,757
6,317
15,294
0
63,317
W
Scylla
DanyTuga
Scylla
23,534
2,118
0
1,588
9,867
3,326
681
2,699
7,168
96,313
0
W
Fenrir
9,387
2,285
0
3,705
19,281
11,929
36
3,704
15,577
0
44,172
L
The Morrigan
Koozik
The Morrigan
9,521
1,303
0
0
13,596
4,720
1,202
5,142
8,337
43,979
1,127
L
Chaac
VOL4EK
Chaac
15,880
2,530
0
6,928
31,135
26,765
373
12,071
19,064
1,047
46,646
W
Rama
mbmnb
Rama
19,352
11,133
0
4,395
17,929
7,277
2,587
2,395
15,534
0
88,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
46,413
220
Minions Killed
296
0
Camps Cleared
0
1,009,607
Distance Traveled
1,104,085
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,554
693
102
5
0
398,365
7
W
Scylla
15,531
740
129
6
0
373,545
4
W
Fenrir
15,320
730
48
2
0
389,640
4
L
The Morrigan
13,740
654
78
4
0
318,968
0
L
Chaac
13,771
656
40
2
0
292,274
6
W
Rama
15,562
741
119
6
0
340,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role