Player Matchup

Heimdallr
Heimdallr
JOHNSU95
Heimdallr
Level 68
God Stats
0W - 6L
1,159 SR
Queue Stats
260W - 293L
1,677 Elo+
Solo
Chang'e
Chang'e
TacticaIFeeding
Chang'e
Level 120
God Stats
10W - 7L
1,460 SR
Queue Stats
267W - 278L
1,604 Elo+
Party 2
Chaac
Chaac
This Theorem
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 225L
1,613 Elo+
Party 2
Team Averages
Level 103
1,373 SR
1,631 Elo+

VS

Team Averages
Level 134
1,742 SR
1,568 Elo+
Izanami
Izanami
ArtisticNebula0
Izanami
Level 138
God Stats
3W - 0L
2,001 SR
Queue Stats
129W - 97L
1,663 Elo+
Party 1
Horus
Horus
Jbrekkie
Horus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,435 Elo+
Party 1
Ra
Ra
SuperSaiyanAlex
Ra
Level 147
God Stats
9W - 5L
1,724 SR
Queue Stats
175W - 116L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JOHNSU95
Heimdallr
12
3 / 7 / 5
11,494
639
19,199
16,666
5,691
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 7 / 4
11,962
665
11,037
15,321
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 5
12,104
672
14,693
21,717
19,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
11,851
658
16,024
15,126
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Jbrekkie
Horus
13
1 / 4 / 14
11,760
653
9,542
20,085
16,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

16
15 / 4 / 1
14,384
799
19,114
18,815
7,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
18
18
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Heimdallr
JOHNSU95
Heimdallr
3
7
5
0.79
W
Horus
Jbrekkie
Horus
1
4
14
2
W
15
4
1
3.88
L
3
7
4
0.71
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,929
Damage
44,680
53,704
Taken
54,026
29,713
Mitigated
29,452
22,014
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,024
10,490
0
155
15,126
5,312
2,394
2,829
12,297
0
49,097
L
Heimdallr
JOHNSU95
Heimdallr
19,199
8,062
0
2,492
16,666
5,691
591
5,556
11,110
0
60,171
W
Horus
Jbrekkie
Horus
9,542
5,544
4,302
6,605
20,085
16,959
99
5,265
14,820
0
25,198
W
19,114
1,903
3,190
8,195
18,815
7,181
40
3,281
15,534
78,387
0
L
11,037
1,076
4,416
6,120
15,321
4,152
420
6,929
8,392
45,374
0
L
14,693
2,859
0
8,986
21,717
19,870
490
6,952
14,765
0
45,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
37,995
220
Minions Killed
220
0
Camps Cleared
0
965,615
Distance Traveled
1,128,658
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,851
658
81
5
0
343,230
3
L
Heimdallr
11,494
639
59
3
0
299,448
3
W
Horus
11,760
653
28
2
0
409,345
2
W
Ra
14,384
799
111
6
0
376,083
2
L
Chang'e
11,962
665
91
5
0
315,980
4
L
Chaac
12,104
672
70
4
0
350,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role